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A Recommender System of Extended Reality Experiences

Published: 25 March 2020 Publication History

Abstract

Interest in Extended Reality (XR) technologies - such as virtual, augmented, and mixed reality - has increased, due to the opportunities offered by such technologies to provide users with live immersive digital experiences. In particular, these technologies for simulations have been widely used in recent years in entertainment and training industries, but have often been limited by the predictability of the simulation, and the lack of personalization in terms of simulation suggestions. This project proposes an Extended Reality simulator that uses Artificial Intelligence to suggest Extended Reality experiences (or scenarios) to users, through a collaborative filtering approach.
This paper gives an overview of the extended reality simulators currently available, as well as the challenges involved, and describes how the proposed system resolves those challenges. It then illustrates the components of the developed software platform and investigates a collaborative filtering item-based recommendation system as a possible approach to propose Extended Reality experiences. The usage of this simulator for professional training can be highly valuable: the simulator will recommend personalized extended reality training experiences to the user, facilitating the learning of new skills.

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Cited By

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  • (2022)Personalization services in art education environments: first survey results2022 13th International Conference on Information, Intelligence, Systems & Applications (IISA)10.1109/IISA56318.2022.9904365(1-8)Online publication date: 18-Jul-2022
  • (2021)Accuracy and Repeatability Tests on HoloLens 2 and HTC ViveMultimodal Technologies and Interaction10.3390/mti50800475:8(47)Online publication date: 23-Aug-2021
  • (2021)A2W: Context-Aware Recommendation System for Mobile Augmented Reality Web BrowserProceedings of the 29th ACM International Conference on Multimedia10.1145/3474085.3475413(2447-2455)Online publication date: 17-Oct-2021

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cover image ACM Other conferences
ICIGP '20: Proceedings of the 2020 3rd International Conference on Image and Graphics Processing
February 2020
172 pages
ISBN:9781450377201
DOI:10.1145/3383812
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

In-Cooperation

  • Nanyang Technological University
  • UNIBO: University of Bologna

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 25 March 2020

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Author Tags

  1. Artificial Intelligence
  2. Augmented Reality
  3. Cinematography
  4. Extended Reality
  5. Mixed Reality
  6. Storytelling
  7. Virtual Reality

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  • Refereed limited

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Cited By

View all
  • (2022)Personalization services in art education environments: first survey results2022 13th International Conference on Information, Intelligence, Systems & Applications (IISA)10.1109/IISA56318.2022.9904365(1-8)Online publication date: 18-Jul-2022
  • (2021)Accuracy and Repeatability Tests on HoloLens 2 and HTC ViveMultimodal Technologies and Interaction10.3390/mti50800475:8(47)Online publication date: 23-Aug-2021
  • (2021)A2W: Context-Aware Recommendation System for Mobile Augmented Reality Web BrowserProceedings of the 29th ACM International Conference on Multimedia10.1145/3474085.3475413(2447-2455)Online publication date: 17-Oct-2021

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