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Normal meshes

Published: 01 July 2000 Publication History
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  • Abstract

    Normal meshes are new fundamental surface descriptions inspired by differential geometry. A normal mesh is a multiresolution mesh where each level can be written as a normal offset from a coarser version. Hence the mesh can be stored with a single float per vertex. We present an algorithm to approximate any surface arbitrarily closely with a normal semi-regular mesh. Normal meshes can be useful in numerous applications such as compression, filtering, rendering, texturing, and modeling.

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    Published In

    cover image ACM Conferences
    SIGGRAPH '00: Proceedings of the 27th annual conference on Computer graphics and interactive techniques
    July 2000
    547 pages
    ISBN:1581132085

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    ACM Press/Addison-Wesley Publishing Co.

    United States

    Publication History

    Published: 01 July 2000

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    Author Tags

    1. irregular connectivity
    2. meshes
    3. multiresolution
    4. subdivision
    5. surface parameterization
    6. wavelets

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    SIGGRAPH '00 Paper Acceptance Rate 59 of 304 submissions, 19%;
    Overall Acceptance Rate 1,822 of 8,601 submissions, 21%

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