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The Ghost in The Machine: Digital Stylization and Expressive Re-Materialization of Ancient Ceramics

Published: 07 September 2022 Publication History
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  • Abstract

    This paper proposes a new perspective on the role of computers in the re-materialization of ancient artifacts, highlighting issues of conservation, self-expression, and authorship in creative processes. Specifically, our approach allows all of the creative spirits (i.e., creative agencies) taking part in the making process---from the ancient makers, to the digital craftsperson, to the making machine itself---to be represented in the final outcome. The paper explores the evolution of our technique through three projects that rely on both digital and traditional making practices. We introduce the notion of a digital spirit, which allows for a holistic and respectful integration of diverse making agencies in a unified hybrid practice.

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    References

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    Case Western Reserve University Department of Art History and Art, 2021. Collaboration between Factum Foundation and CWRU combines machine learning and image analysis. Accessed March 21, 2021. https://arthistory.case.edu/2021/01/collaboration-between-factum-foundation-and-cwru-combines-machine-learning-and-image-analysis/.
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    Cited By

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    • (2024)Probabilistic Craft- Materialization of generated images using digital and traditional craftProceedings of the ACM on Computer Graphics and Interactive Techniques10.1145/36642097:4(1-10)Online publication date: 19-Jul-2024
    • (2023)Fine Motor SkillsProceedings of the ACM on Computer Graphics and Interactive Techniques10.1145/35976276:2(1-9)Online publication date: 16-Aug-2023

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    1. The Ghost in The Machine: Digital Stylization and Expressive Re-Materialization of Ancient Ceramics

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      cover image Proceedings of the ACM on Computer Graphics and Interactive Techniques
      Proceedings of the ACM on Computer Graphics and Interactive Techniques  Volume 5, Issue 4
      September 2022
      145 pages
      EISSN:2577-6193
      DOI:10.1145/3563103
      Issue’s Table of Contents
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      Published: 07 September 2022
      Published in PACMCGIT Volume 5, Issue 4

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      Author Tags

      1. Ceramics
      2. Digital Craft
      3. Fabrication
      4. Hybrid

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      View all
      • (2024)Probabilistic Craft- Materialization of generated images using digital and traditional craftProceedings of the ACM on Computer Graphics and Interactive Techniques10.1145/36642097:4(1-10)Online publication date: 19-Jul-2024
      • (2023)Fine Motor SkillsProceedings of the ACM on Computer Graphics and Interactive Techniques10.1145/35976276:2(1-9)Online publication date: 16-Aug-2023

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