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Hardware is Hard—is it Worth it?

Published: 19 April 2023 Publication History

Abstract

Within the field of technical human-computer interaction (HCI), there is a community of researchers who innovate in hardware: they build new device form factors, experiment with sensing, actuation and displays, and they deploy and study novel devices. Their work underpins many new and inclusive user experiences. A common perspective is that developing hardware is hard, especially in comparison to purely software-based activities. It typically involves a multitude of disciplines in addition to software, likely relies on third parties such as parts suppliers and manufacturing partners, has inherent delays that stifle agility, and it costs more. Is hardware really ‘harder’ though? And if it is, is innovation in hardware a worthwhile endeavor for the HCI community? This panel will discuss these topics with the aim of giving attendees a deeper understanding of the difficulties and benefits of hardware research in an HCI context. 

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cover image ACM Conferences
CHI EA '23: Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems
April 2023
3914 pages
ISBN:9781450394222
DOI:10.1145/3544549
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Published: 19 April 2023

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  1. Hardware research
  2. IoT
  3. device innovation
  4. interactive devices
  5. ubiquitous computing

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