Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
skip to main content
10.1145/3585088.3593883acmconferencesArticle/Chapter ViewAbstractPublication PagesidcConference Proceedingsconference-collections
extended-abstract

EdibleToy: Empowering Children to Create Their Own Meals with a DIY Wafer Paper Kit

Published: 19 June 2023 Publication History

Abstract

Existing methods in human-computer interaction to enhance children’s eating habits predominantly rely on digital interactive technologies, which pose the risk of increasing sensory stimulation and diverting children’s attention away from the food itself. Drawing inspiration from shape-changing food research, we propose an approach that combines deformable wafer paper for food preparation. We summarize the principles of wafer paper controllable deformation and develop a toolkit to facilitate its use. We support children in creating personalized, transformable food items using this method, aiming to provide a playful, convenient, and safe food-making experience tailored for children, thereby enhancing children’s mealtime engagement and habits.

Supplemental Material

MP4 File
Demo video

References

[1]
Michelle Annett, Tovi Grossman, Daniel Wigdor, and George Fitzmaurice. 2015. MoveableMaker: facilitating the design, generation, and assembly of moveable papercraft. In Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology. 565–574.
[2]
Ying-Yu Chen, Kelda Baljon, Bonnie Tran, Daniela K Rosner, and Alexis Hiniker. 2018. The stamp plate and the kicking chair: Playful productivity for mealtime in preschools. In Proceedings of the 17th ACM Conference on Interaction Design and Children. 373–380.
[3]
Ying-Yu Chen, Ziyue Li, Daniela Rosner, and Alexis Hiniker. 2019. Understanding parents’ perspectives on mealtime technology. Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies 3, 1 (2019), 1–19.
[4]
Monika Equit, Meike Pälmke, Nicolas Becker, Anne-Michaela Moritz, Sabine Becker, and Alexander von Gontard. 2013. Eating problems in young children–a population-based study. Acta Paediatrica 102, 2 (2013), 149–155.
[5]
Sangita Ganesh, Paul Marshall, Yvonne Rogers, and Kenton O’Hara. 2014. FoodWorks: tackling fussy eating by digitally augmenting children’s meals. In Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational. 147–156.
[6]
Khaled Habib, Tarek Soliman, 2015. Cartoons’ effect in changing children mental response and behavior. Open Journal of Social Sciences 3, 09 (2015), 248.
[7]
Chang He, Min Zhang, and Sakamon Devahastin. 2020. Investigation on spontaneous shape change of 4D printed starch-based purees from purple sweet potatoes as induced by microwave dehydration. ACS applied materials & interfaces 12, 34 (2020), 37896–37905.
[8]
Corinna Jacobi, Gabriele Schmitz, and W Stewart Agras. 2008. Is picky eating an eating disorder?International Journal of Eating Disorders 41, 7 (2008), 626–634.
[9]
Eunkyung Jo, Hyeonseok Bang, Myeonghan Ryu, Eun Jee Sung, Sungmook Leem, and Hwajung Hong. 2020. MAMAS: supporting parent–child mealtime interactions using automated tracking and speech recognition. Proceedings of the ACM on Human-Computer Interaction 4, CSCW1 (2020), 1–32.
[10]
Yumi Nishihara and Yasuaki Kakehi. 2021. Magashi: fabrication of shape-changing edible structures by extrusion-based printing and baking. In Creativity and Cognition. 1–12.
[11]
Roshan Lalintha Peiris and Suranga Nanayakkara. 2014. PaperPixels: a toolkit to create paper-based displays. In Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures: the Future of Design. 498–504.
[12]
Natasha Randall, Swapna Joshi, and Xiaohang Liu. 2018. Health-e-eater: dinnertime companion robot and magic plate for improving eating habits in children from low-income families. In Companion of the 2018 ACM/IEEE international conference on human-robot interaction. 361–362.
[13]
Yuniarta Syarifatul Umami and Lutfi Hakim. 2020. The Development of" Paper Toys" Learning Media to Stimulate Children’s Fine Motor Skills. In 2020 The 4th International Conference on Education and Multimedia Technology. 250–255.
[14]
Ye Tao, Youngwook Do, Humphrey Yang, Yi-Chin Lee, Guanyun Wang, Catherine Mondoa, Jianxun Cui, Wen Wang, and Lining Yao. 2019. Morphlour: Personalized flour-based morphing food induced by dehydration or hydration method. In Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology. 329–340.
[15]
Elzelinde van Doleweerd, Ferran Altarriba Bertran, and Miguel Bruns. 2022. Incorporating Shape-Changing Food Materials Into Everyday Culinary Practices: Guidelines Informed by Participatory Sessions with Chefs Involving Edible PH-Responsive Origami Structures. In Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction. 1–14.
[16]
Chao Zhang, Cheng Yao, Jianhui Liu, Zili Zhou, Weilin Zhang, Lijuan Liu, Fangtian Ying, Yijun Zhao, and Guanyun Wang. 2021. StoryDrawer: A Co-Creative Agent Supporting Children’s Storytelling through Collaborative Drawing. In Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems. 1–6.
[17]
Yijun Zhao, Changchao Yu, Jintao Nie, Mengmeng Dong, Yingying Sang, Fangtian Ying, and Guanyun Wang. 2021. FunEat: an interactive tableware for improving eating habits in children. In Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems. 1–5.

Cited By

View all
  • (2024)VRPaperCrafting: Exploring Child-Friendly Paper Crafting in Virtual Environments using Physical Proxies and Hand GesturesProceedings of the 13th Nordic Conference on Human-Computer Interaction10.1145/3679318.3685379(1-13)Online publication date: 13-Oct-2024
  • (2024)Enhancing Needs Discovery in Children with Type I Diabetes through Collage TechniquesProceedings of the 23rd Annual ACM Interaction Design and Children Conference10.1145/3628516.3659410(877-881)Online publication date: 17-Jun-2024
  • (2024)Rapid Fabrication of Haptic and Electric Input Interfaces using 4D Printed OrigamiExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3651022(1-7)Online publication date: 11-May-2024

Index Terms

  1. EdibleToy: Empowering Children to Create Their Own Meals with a DIY Wafer Paper Kit

    Recommendations

    Comments

    Information & Contributors

    Information

    Published In

    cover image ACM Conferences
    IDC '23: Proceedings of the 22nd Annual ACM Interaction Design and Children Conference
    June 2023
    824 pages
    ISBN:9798400701313
    DOI:10.1145/3585088
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

    Sponsors

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 19 June 2023

    Check for updates

    Author Tags

    1. Human-food interaction
    2. Shape-changing Food
    3. children
    4. interaction design

    Qualifiers

    • Extended-abstract
    • Research
    • Refereed limited

    Data Availability

    Funding Sources

    • the Fundamental Research Funds for the Central Universities
    • the National Natural Science Foundation of China

    Conference

    IDC '23
    Sponsor:
    IDC '23: Interaction Design and Children
    June 19 - 23, 2023
    IL, Chicago, USA

    Acceptance Rates

    Overall Acceptance Rate 172 of 578 submissions, 30%

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)123
    • Downloads (Last 6 weeks)22
    Reflects downloads up to 12 Nov 2024

    Other Metrics

    Citations

    Cited By

    View all
    • (2024)VRPaperCrafting: Exploring Child-Friendly Paper Crafting in Virtual Environments using Physical Proxies and Hand GesturesProceedings of the 13th Nordic Conference on Human-Computer Interaction10.1145/3679318.3685379(1-13)Online publication date: 13-Oct-2024
    • (2024)Enhancing Needs Discovery in Children with Type I Diabetes through Collage TechniquesProceedings of the 23rd Annual ACM Interaction Design and Children Conference10.1145/3628516.3659410(877-881)Online publication date: 17-Jun-2024
    • (2024)Rapid Fabrication of Haptic and Electric Input Interfaces using 4D Printed OrigamiExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3651022(1-7)Online publication date: 11-May-2024

    View Options

    Get Access

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    HTML Format

    View this article in HTML Format.

    HTML Format

    Media

    Figures

    Other

    Tables

    Share

    Share

    Share this Publication link

    Share on social media