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Gamify 2023: Proceedings of the 2nd International Workshop on Gamification in Software Development, Verification, and Validation
ACM2023 Proceeding
Publisher:
  • Association for Computing Machinery
  • New York
  • NY
  • United States
Conference:
Gamify '23: 2nd International Workshop on Gamification in Software Development, Verification, and Validation San Francisco CA USA 4 December 2023
ISBN:
979-8-4007-0373-7
Published:
04 December 2023
Sponsors:
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Abstract

On behalf of the Program Committee, we are pleased to present the proceedings of the 2nd International Workshop on Gamification in Software Development, Verification, and Validation (Gamify 2023). The workshop is virtually co-located with the 2023 edition of the ESEC/FSE conference, held in San Francisco (CA, USA). The workshop will be held online only the 4th of December 2023.

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SESSION: Keynote
invited-talk
Gamification to Ignite Learning in Modern Times (Keynote)

Modern times reflect an interconnected world thanks to globalization and technology, which provide higher economic and societal integration, and stimulate technology transfer and knowledge sharing. This challenges the educational landscape demanding new ...

SESSION: Session 1
research-article
Open Access
UMLegend: A Gamified Learning Tool for Conceptual Modeling with UML Class Diagrams

Conceptual modeling is a fundamental skill for analysts and software engineers, as it is necessary for abstracting concepts and expressing them in a meaningful way that can then be translated into effective software design. Conceptual modeling is ...

SESSION: Session 2
research-article
Revise That Again: Are You Motivated?

Requirements engineering (RE) presents several challenges stemming from the required collaboration and knowledge transfer between analysists, developers, and customers. Motivation theories have been used occasionally to analyze and encourage ...

research-article
Open Access
Gamified Virtual Reality for Computational Thinking

In Computer Science Education, coding activities are extremely important to teach younger students the basics of programming and computational thinking. To provide an immersive experience, in this paper, we propose VRCoding, a Virtual Reality (VR)-...

research-article
Open Access
Is ChatGPT Capable of Crafting Gamification Strategies for Software Engineering Tasks?

Gamification has gained significant attention in the last decade for its potential to enhance engagement and motivation in various domains. During the last year ChatGPT, a state-of-the-art large language model has received even more attention both in ...

SESSION: Session 3
research-article
Open Access
Cyber Range and Cyber Defense Exercises: Gamification Meets University Students

In the last decade, gamification has emerged as a valid alternative to more traditional learning processes both in academia and for professional training. Gamification has been successfully implemented in various disciplines to enhance the enjoyment ...

research-article
Open Access
Gamification in Test-Driven Development Practice

The challenge of effectively developing and sustaining high-performance professional development practices in software engineering education is one that must be addressed. Test-driven development (TDD), an example of a key professional practical ...

research-article
PlayTest: A Gamified Test Generator for Games

Games are usually created incrementally, requiring repeated testing of the same scenarios, which is a tedious and error-prone task for game developers. Therefore, we aim to alleviate this game testing process by encapsulating it into a game called ...

Contributors
  • Polytechnic of Turin
  • Polytechnic of Turin
  • University of Passau
  • University of Genoa

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