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Laser-Powered Vibrotactile Rendering

Published: 12 January 2024 Publication History
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  • Abstract

    We investigate the feasibility of a vibrotactile device that is both battery-free and electronic-free. Our approach leverages lasers as a wireless power transfer and haptic control mechanism, which can drive small actuators commonly used in AR/VR and mobile applications with DC or AC signals. To validate the feasibility of our method, we developed a proof-of-concept prototype that includes low-cost eccentric rotating mass (ERM) motors and linear resonant actuators (LRAs) connected to photovoltaic (PV) cells. This prototype enabled us to capture laser energy from any distance across a room and analyze the impact of critical parameters on the effectiveness of our approach. Through a user study, testing 16 different vibration patterns rendered using either a single motor or two motors, we demonstrate the effectiveness of our approach in generating vibration patterns of comparable quality to a baseline, which rendered the patterns using a signal generator.

    Supplementary Material

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    Supplemental movie, appendix, image and software files for, Laser-Powered Vibrotactile Rendering

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    cover image Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies
    Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies  Volume 7, Issue 4
    December 2023
    1613 pages
    EISSN:2474-9567
    DOI:10.1145/3640795
    Issue’s Table of Contents
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Publication History

    Published: 12 January 2024
    Published in IMWUT Volume 7, Issue 4

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    Author Tags

    1. Energy Harvesting
    2. Haptics
    3. Virtual Reality

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