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Adaptive unwrapping for interactive texture painting

Published: 01 March 2001 Publication History
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References

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Akleman, E., Implicit Surface Painting, Proceedings of Implicit Surfaces'98, pp.63-68, 1998.
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AMAZON 3D Paint, Interactive Effects, Inc., www.ifx.com
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C. Bennis, J-M. Vezien, G. Iglesias, A. Gagalowics. Piecewise surface flattening for non-distorted texture mapping. SIGGRAPH 91 conference proceedings, pp.237-246.
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M. Conway, et. al. Alice: Lessons Learned from Building a 3D System for Novices. Proceedings of CHI 2000, pp.486 - 493, 2000.
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E.Daniels, Deep canvas in Disney's Tarzan, SIGGRAPH 99: conference abstracts and applications, pp. 200, 1999.
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Deep Paint 3D (Texture Weapons), Right Hemisphere Ltd., www.righthemisphere.com
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A. Finkelstein, C.E. Jacobs, D.H. Salesin. Multiresolution Video. SIGGRAPH 96 Conference Proceedings, pp. 281-290, 1996.
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P. Heckbert. Survey of Texture Mapping, IEEE Computer Graphics and Applications. Nov. 1986, pp.56-57.
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P. Hanrahan, P. Haeberli, Direct WYSIWYG Painting and Texturing on 3D Shapes, SIGGRAPH 90 Conference Proceedings, pages 215-224, 1990.
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J. Hultquist. A virtual trackball. Graphics Gems (ed. A. Glassner). Academic Press, pages 462-463, 1990.
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T. Igarashi, S. Matsuoka, H. Tanaka. Teddy: A Sketching Interface for 3D Freeform Design, SIGGRAPH 99 Conference Proceedings, pp. 109-116, 1999.
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D.E. Johnson, T.V. Thompson II, M. Kaplan, D. Nelson, E. Cohen, Painting Textures with a Haptic Interface, Proceedings of Virtual Reality '99, pp. 282-285, 1999.
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J. Maillot, H. Yahia, A. Verroust, Interactive texture mapping. SIGGRAPH 93 Conference Proceedings, pp.27-34, 1993.
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E. Praun, A. Finkelstein, H. Hoppe, Lapped Texture, SIGGRAPH 2000 conference proceedings, pp.465-470.

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  • (2023)Reverse Projection: Real-Time Local Space Texture MappingACM SIGGRAPH 2023 Posters10.1145/3588028.3603653(1-2)Online publication date: 23-Jul-2023
  • (2023)CreatureShop: Interactive 3D Character Modeling and Texturing From a Single Color DrawingIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2022.319756029:12(4874-4890)Online publication date: Dec-2023
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cover image ACM Conferences
I3D '01: Proceedings of the 2001 symposium on Interactive 3D graphics
March 2001
270 pages
ISBN:1581132921
DOI:10.1145/364338
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 01 March 2001

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Author Tags

  1. 3D content creation
  2. interactive 3D graphics
  3. multiresolution paint
  4. texture mapping
  5. texture painting
  6. zooming

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I3D '01 Paper Acceptance Rate 31 of 84 submissions, 37%;
Overall Acceptance Rate 148 of 485 submissions, 31%

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Cited By

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  • (2023)Least squares conformal maps for automatic texture atlas generationSeminal Graphics Papers: Pushing the Boundaries, Volume 210.1145/3596711.3596734(193-202)Online publication date: 1-Aug-2023
  • (2023)Reverse Projection: Real-Time Local Space Texture MappingACM SIGGRAPH 2023 Posters10.1145/3588028.3603653(1-2)Online publication date: 23-Jul-2023
  • (2023)CreatureShop: Interactive 3D Character Modeling and Texturing From a Single Color DrawingIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2022.319756029:12(4874-4890)Online publication date: Dec-2023
  • (2023)Seminal Graphics Papers: Pushing the Boundaries, Volume 2undefinedOnline publication date: 1-Aug-2023
  • (2022)Two‐dimensional virtual try‐on algorithm and application research for personalized dressingInternational Journal of Intelligent Systems10.1002/int.2308637:12(12267-12282)Online publication date: 22-Sep-2022
  • (2020)Automatic tool for Gazebo world construction: from a grayscale image to a 3D solid model2020 IEEE International Conference on Robotics and Automation (ICRA)10.1109/ICRA40945.2020.9196621(7226-7232)Online publication date: May-2020
  • (2019)Unrolling post-mortem 3D fingerprints using mosaicking pressure simulation techniqueIEEE Access10.1109/ACCESS.2019.2925605(1-1)Online publication date: 2019
  • (2019)Field-Aware Parameterization for 3D PaintingAdvances in Computer Graphics10.1007/978-3-030-22514-8_11(131-142)Online publication date: 12-Jun-2019
  • (2017)Cut and Paint: Occlusion-Aware Subset Selection for Surface ProcessingProceedings of the 43rd Graphics Interface Conference10.5555/3141475.3141494(82-89)Online publication date: 1-Jun-2017
  • (2017)Modeling goProceedings of the Symposium on Non-Photorealistic Animation and Rendering10.1145/3092919.3122797(1-2)Online publication date: 29-Jul-2017
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