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Partners in (Solving) Crime: Promoting Sociality through Play in Hybrid Museum Visits

Published: 05 July 2024 Publication History

Abstract

A social approach for remote visits is hybrid visits, where a remote visitor joins a visitor physically present in the museum, allowing simultaneous engagement with its content and collection. Hybrid visits remain relevant post-pandemic, as health or distance may still limit museum access. In this work, we aim to harness the power of cooperative games in the context of a hybrid visit by designing a game-based experience for a museum to enhance sociality and engagement with its collection. We present preliminary evaluation outcomes on how asymmetry may promote sociality and engagement in tandem with informal learning and we conclude with the design implications that will inform the following iterations of our game prototype.

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      cover image ACM Other conferences
      FDG '24: Proceedings of the 19th International Conference on the Foundations of Digital Games
      May 2024
      644 pages
      ISBN:9798400709555
      DOI:10.1145/3649921
      This work is licensed under a Creative Commons Attribution International 4.0 License.

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      Published: 05 July 2024

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      Author Tags

      1. Asymmetric games
      2. hybrid museum visits
      3. playtesting
      4. serious game

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      • Short-paper
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      FDG 2024
      FDG 2024: Foundations of Digital Games
      May 21 - 24, 2024
      MA, Worcester, USA

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      Overall Acceptance Rate 152 of 415 submissions, 37%

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