Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
skip to main content
10.1145/3675094.3678387acmconferencesArticle/Chapter ViewAbstractPublication PagesubicompConference Proceedingsconference-collections
research-article

DualStage: Enhancing Emotional Connections through Music Visualization for Synchronizing Live and Virtual Performances

Published: 05 October 2024 Publication History

Abstract

The pandemic has accelerated the adoption of virtual concerts, bridging the physical and virtual worlds for performers and audiences. However, the emotional connection of live concerts remains irreplaceable. To address this issue, we propose DualStage, a real-time emotional visualization system for synchronizing live and virtual performances. The system will visualize the collected data, encompassing various aspects such as the performers' movements, the audience's interactions, and the tempo, rhythm, and intensity of the music. By integrating these elements, the system aims to create a comprehensive and immersive visual experience that enhances the emotional connection between performers and both onsite and online audiences. We conducted an exploratory study with 22 participants to refine the system and enhance cross-reality engagement. The results showed that most participants recognized the feasibility and effectiveness of the system.

References

[1]
Valentin Bazarevsky, Ivan Grishchenko, Karthik Raveendran, Tyler Zhu, Fan Zhang, and Matthias Grundmann. 2020. Blazepose: On-device real-time body pose tracking. arXiv preprint arXiv:2006.10204 (2020).
[2]
Alejandro Beacco, Ramon Oliva, Carlos Cabreira, Jaime Gallego, and Mel Slater. 2021. Disturbance and plausibility in a virtual rock concert: A pilot study. In 2021 IEEE Virtual Reality and 3D User Interfaces (VR). IEEE, 538--545.
[3]
Steven Caldwell Brown and Don Knox. 2017. Why go to pop concerts? The motivations behind live music attendance. Musicae Scientiae 21, 3 (2017), 233 249.
[4]
Ryota Horie, Minami Wada, and Eri Watanabe. 2018. Participation in a virtual reality concert via brainwave and heartbeat. In Advances in Affective and Pleasur able Design: Proceedings of the AHFE 2017 International Conference on Affective and Pleasurable Design, July 17--21, 2017, The Westin Bonaventure Hotel, Los Angeles, California, USA 8. Springer, 276--284.
[5]
Takashi Kasuya, Manabu Tsukada, Yu Komohara, Shigeki Takasaka, Takuhiro Mizuno, Yoshitaka Nomura, Yuta Ueda, and Hiroshi Esaki. 2019. LiVRation: Remote VR live platform with interactive 3D audio-visual service. In 2019 IEEE Games, Entertainment, Media Conference (GEM). IEEE, 1--7.
[6]
Alexandra Lamont. 2011. University students? strong experiences of music: Pleasure, engagement, and meaning. Musicae Scientiae 15, 2 (2011), 229--249.
[7]
Ke-Fan Lin, Yu-Chih Chou, Yu-Hsiang Weng, Yvone Tsai Chen, Zin-Yin Lim, Chi-Po Lin, Ping-Hsuan Han, and Tse-Yu Pan. 2023. Actualities: Seamless Live Performance with the Physical and Virtual Audiences in Multiverse. In ACM SIGGRAPH 2023 Immersive Pavilion. 1--2.
[8]
Root Motion. 2024. Final IK. http://root-motion.com/. Unity Asset.
[9]
Kelsey E Onderdijk, Lies Bouckaert, Edith Van Dyck, and Pieter-Jan Maes. 2023. Concert experiences in virtual reality environments. Virtual Reality 27, 3 (2023), 2383--2396.
[10]
Joseph Redmon, Santosh Divvala, Ross Girshick, and Ali Farhadi. 2016. You only look once: Unified, real-time object detection. In Proceedings of the IEEE conference on computer vision and pattern recognition. 779--788.
[11]
Luca Turchet, Rob Hamilton, and Anil Çamci. 2021. Music in extended realities. IEEE Access 9 (2021), 15810--15832.
[12]
Roel Vergauwen. 2021. Worden games de nieuwe concerttempels.
[13]
Monu Verma, Santosh Kumar Vipparthi, and Girdhari Singh. 2020. Affectivenet: Affective-motion feature learning for microexpression recognition. IEEE Multi Media 28, 1 (2020), 17--27.
[14]
Hiromu Yakura and Masataka Goto. 2020. Enhancing participation experience in vr live concerts by improving motions of virtual audience avatars. In 2020 IEEE international symposium on mixed and augmented reality (ISMAR). IEEE, 555--565.
[15]
Shuo Yan, Xuning Yan, and Xukun Shen. 2020. Exploring social interactions for live performance in virtual reality. In SIGGRAPH Asia 2020 Posters. 1--2.
[16]
Jing Yang, Yue Bai, and Jundong Cho. 2017. Smart light stick: an interactive system for pop concert. In 2017 5th International Conference on Mechatronics, Materials, Chemistry and Computer Engineering (ICMMCCE 2017). Atlantis Press, 596--600

Index Terms

  1. DualStage: Enhancing Emotional Connections through Music Visualization for Synchronizing Live and Virtual Performances

      Recommendations

      Comments

      Information & Contributors

      Information

      Published In

      cover image ACM Conferences
      UbiComp '24: Companion of the 2024 on ACM International Joint Conference on Pervasive and Ubiquitous Computing
      October 2024
      1032 pages
      ISBN:9798400710582
      DOI:10.1145/3675094
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

      Sponsors

      In-Cooperation

      Publisher

      Association for Computing Machinery

      New York, NY, United States

      Publication History

      Published: 05 October 2024

      Permissions

      Request permissions for this article.

      Check for updates

      Author Tags

      1. live performance
      2. multisensory
      3. music visualization

      Qualifiers

      • Research-article

      Conference

      UbiComp '24

      Acceptance Rates

      Overall Acceptance Rate 764 of 2,912 submissions, 26%

      Contributors

      Other Metrics

      Bibliometrics & Citations

      Bibliometrics

      Article Metrics

      • 0
        Total Citations
      • 77
        Total Downloads
      • Downloads (Last 12 months)77
      • Downloads (Last 6 weeks)16
      Reflects downloads up to 08 Feb 2025

      Other Metrics

      Citations

      View Options

      Login options

      View options

      PDF

      View or Download as a PDF file.

      PDF

      eReader

      View online with eReader.

      eReader

      Figures

      Tables

      Media

      Share

      Share

      Share this Publication link

      Share on social media