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The Effect that the Visual and Haptic Problems Associated with Touching a Projection Augmented Model Have on Object-Presence

Published: 01 August 2006 Publication History

Abstract

A projection augmented model (PA model) is a type of haptic augmented reality display. It consists of a real physical model, onto which a computer image is projected to create a realistic looking object. Thus, a PA model creates the illusion of actually being the object that it represents, as opposed to a white model and a projected image. Users can physically touch the surface of a PA model with their bare hands, which has experiential value for the types of applications for which they are being developed. However, the majority of PA models do not provide haptic feedback for material properties such as texture, and hence feel incorrect when they are touched. In addition, most PA models are front-projected which means the projected image appears on the back of the user's hand, and their hand casts a shadow on the display. Previous research has found that touching this type of PA model reduces a user's sense of object presence. The empirical study reported in this paper investigated which of the problems had a greater effect on object presence. It was found that object presence was significantly higher when correct haptic feedback for material properties was provided; however eliminating the visual projection problems rarely affected object presence. These results have implications for the direction in which PA model technology should be developed. They also have implications for theory on how the haptic and visual senses contribute to a person's sense of object presence, and indeed presence.

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Cited By

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  • (2021)To See or Not to SeeProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/34481235:1(1-25)Online publication date: 30-Mar-2021
  • (2009)Haptic augmented realityPresence: Teleoperators and Virtual Environments10.1162/pres.18.5.38718:5(387-408)Online publication date: 1-Oct-2009

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Reviews

Goran Trajkovski

In our quest to reproduce reality in three dimensions (3D), researchers have proposed a variety of models. There have been a multitude of approaches, ranging from those that simply give the visual 3D effect, to projection-augmented models (PA models) that project reality, haptically augmented. This paper looks into the factors of relevance to users with regard to models that not only present a visual reproduction, but also seek to mimic the texture of objects. It was a real pleasure to read this paper; it offers a great perspective on the state of the art, and reports on two experiments that investigate what is important, and what is not, to a user presented with a PA model, where efforts have been made to have the model feel correct to the touch. These models are not front-projected only. In the first experiment, a setup of compact disk cases that look the same but feel different is used. In the second, jelly shot glasses are used. Results show that haptic feedback is always the dominating factor. This paper features a whimsical writing style, with scientific rigor, and presents its results in an interesting way. Online Computing Reviews Service

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Published In

cover image Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments  Volume 15, Issue 4
August 2006
126 pages

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MIT Press

Cambridge, MA, United States

Publication History

Published: 01 August 2006

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Cited By

View all
  • (2021)To See or Not to SeeProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/34481235:1(1-25)Online publication date: 30-Mar-2021
  • (2009)Haptic augmented realityPresence: Teleoperators and Virtual Environments10.1162/pres.18.5.38718:5(387-408)Online publication date: 1-Oct-2009

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