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View all- Rey BAlcañiz MTembl JParkhutik V(2018)Brain activity and presenceVirtual Reality10.5555/3227214.322735314:1(55-65)Online publication date: 27-Dec-2018
- Steptoe WSteed A(2018)Multimodal data capture and analysis of interaction in lmmersive collaborative virtual environmentsPresence: Teleoperators and Virtual Environments10.1162/PRES_a_0012321:4(388-405)Online publication date: 29-Dec-2018
- Steinicke FBruder GHinrichs KSteed ADavidson DFullerton TSchrier K(2009)Presence-enhancing real walking user interface for first-person video gamesProceedings of the 2009 ACM SIGGRAPH Symposium on Video Games10.1145/1581073.1581091(111-118)Online publication date: 4-Aug-2009