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Engineering Haptic Devices: A Beginner's Guide for EngineersJuly 2009
Publisher:
  • Springer Publishing Company, Incorporated
ISBN:978-3-540-88247-3
Published:28 July 2009
Pages:
472
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Abstract

Tactile perception and haptics are essential for us, as we gain information about structures and surface properties of physical objects by using the sense of touch. Haptics also enables us to manipulate the physical world. The emphasis of this book is put on technologies for artificially deceiving our haptic perception. First, examples and a definition of haptics from a physiological point of view are given. Thereby, one focus is on cases of loss of haptics in everyday professional routine, in order to emphasize the impact of haptics. Then, an overview of products with extraordinary haptic properties leads to a more precise terminology. In the second part of the book, concrete technical aspects of haptic manipulation and manipulators are considered beginning with higher-level subjects like control and kinematics and proceeding with a detailed discussion of actuators and sensors and the interfaces to and from the mechanical environment. In the final chapter fundamental software engineering is introduced, including haptic interaction in virtual reality simulations. "Engineering Haptic Devices" is intended to be a reference book for technologies of haptic relevance as well as a textbook on methods of haptic engineering and applications.It is addressed to students and professionals of engineering disciplines or natural sciences.

Cited By

  1. ACM
    Muender T, Bonfert M, Reinschluessel A, Malaka R and Döring T Haptic Fidelity Framework: Defining the Factors of Realistic Haptic Feedback for Virtual Reality Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems, (1-17)
  2. ACM
    Muthukumarana S, Elvitigala D, Forero Cortes J, Matthies D and Nanayakkara S Touch me Gently: Recreating the Perception of Touch using a Shape-Memory Alloy Matrix Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, (1-12)
  3. ACM
    Elvitigala D, Matthies D, Dissanayaka V, Weerasinghe C and Nanayakkara S 2bit-TactileHand Proceedings of the 10th Augmented Human International Conference 2019, (1-8)
  4. ACM
    Luzhnica G and Veas E Vibrotactile patterns using sensitivity prioritisation Proceedings of the 2017 ACM International Symposium on Wearable Computers, (74-81)
  5. ACM
    Carvalheiro C, Nóbrega R, da Silva H and Rodrigues R User Redirection and Direct Haptics in Virtual Environments Proceedings of the 24th ACM international conference on Multimedia, (1146-1155)
  6. ACM
    Luzhnica G, Veas E and Pammer V Skin Reading Proceedings of the 2016 ACM International Symposium on Wearable Computers, (148-155)
  7. Song J, Lim J and Yun M (2016). Finding the Latent Semantics of Haptic Interaction Research, Human Factors in Ergonomics & Manufacturing, 26:5, (577-594), Online publication date: 1-Sep-2016.
  8. ACM
    Forsslund J, Yip M and Sallnäs E WoodenHaptics Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction, (133-140)
  9. ACM
    Pohl I and Loke L Engaging the sense of touch in interactive architecture Proceedings of the 24th Australian Computer-Human Interaction Conference, (493-496)
  10. Zoller I, Lotz P and Kern T Novel thin electromagnetic system for creating pushbutton feedback in automotive applications Proceedings of the 2012 international conference on Haptics: perception, devices, mobility, and communication - Volume Part I, (637-645)
  11. Olsson P, Johansson S, Nysjö F and Carlbom I Rendering stiffness with a prototype haptic glove actuated by an integrated piezoelectric motor Proceedings of the 2012 international conference on Haptics: perception, devices, mobility, and communication - Volume Part I, (361-372)
  12. Hace A and Golob M Chattering-free sliding mode control algorithm for a haptic throttle lever IECON 2016 - 42nd Annual Conference of the IEEE Industrial Electronics Society, (6385-6390)
  13. Korres G and Eid M Design of Low-Profile Tactile Actuator with Rich Vibrotactile Stimulation For Wearable Applications 2019 IEEE International Symposium on Haptic, Audio and Visual Environments and Games (HAVE), (1-6)
Contributors
  • Continental AG

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