Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
skip to main content
article

Perceptually validated global-local deformations

Published: 01 May 2010 Publication History

Abstract

Modal analysis techniques are often used to animate deformable objects in real time. In order to achieve performance improvements, the degrees of freedom of the problem may be reduced by using the main global deformations alone. However, this can lead to a reduction in quality and realism due to the lack of local behaviors. To solve this problem, we present a new method to add local deformations to modal analysis simulations. We perceptually evaluate our method with a set of experiments, thereby deriving guidelines for when and how local deformations can best be used. Copyright © 2010 John Wiley & Sons, Ltd.
Modal analysis techniques are often used to animate deformable objects in real time. In order to achieve performance improvements, the degrees of freedom of the problem may be reduced by using the main global deformations alone. However, this can lead to a reduction in quality and realism due to the lack of local behaviors. To solve this problem, we present a new method to add local deformations to modal analysis simulations and we perceptually evaluate.

Cited By

View all
  • (2018)A Human-Perceived Softness Measure of Virtual 3D ObjectsACM Transactions on Applied Perception10.1145/319310715:3(1-18)Online publication date: 27-Jun-2018
  • (2016)Effect of low-level visual details in perception of deformationProceedings of the 37th Annual Conference of the European Association for Computer Graphics10.5555/3058909.3058959(375-383)Online publication date: 9-May-2016
  • (2016)Learning a human-perceived softness measure of virtual 3D objectsProceedings of the ACM Symposium on Applied Perception10.1145/2931002.2931019(65-68)Online publication date: 22-Jul-2016
  • Show More Cited By

Recommendations

Comments

Information & Contributors

Information

Published In

cover image Computer Animation and Virtual Worlds
Computer Animation and Virtual Worlds  Volume 21, Issue 3‐4
CASA' 2010 Special Issue
May 2010
339 pages

Publisher

John Wiley and Sons Ltd.

United Kingdom

Publication History

Published: 01 May 2010

Author Tags

  1. local deformations
  2. perceptual validation
  3. physically based animation

Qualifiers

  • Article

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)0
  • Downloads (Last 6 weeks)0
Reflects downloads up to 06 Oct 2024

Other Metrics

Citations

Cited By

View all
  • (2018)A Human-Perceived Softness Measure of Virtual 3D ObjectsACM Transactions on Applied Perception10.1145/319310715:3(1-18)Online publication date: 27-Jun-2018
  • (2016)Effect of low-level visual details in perception of deformationProceedings of the 37th Annual Conference of the European Association for Computer Graphics10.5555/3058909.3058959(375-383)Online publication date: 9-May-2016
  • (2016)Learning a human-perceived softness measure of virtual 3D objectsProceedings of the ACM Symposium on Applied Perception10.1145/2931002.2931019(65-68)Online publication date: 22-Jul-2016
  • (2016)Seeing jellyProceedings of the ACM Symposium on Applied Perception10.1145/2931002.2931008(121-128)Online publication date: 22-Jul-2016
  • (2015)Effect of appearance on perception of deformationProceedings of the 14th ACM SIGGRAPH / Eurographics Symposium on Computer Animation10.1145/2786784.2786797(37-44)Online publication date: 7-Aug-2015
  • (2013)Elastic imagesACM Transactions on Applied Perception10.1145/250159910:3(1-14)Online publication date: 19-Aug-2013
  • (2013)Believability in simplifications of large scale physically based simulationProceedings of the ACM Symposium on Applied Perception10.1145/2492494.2492504(99-106)Online publication date: 22-Aug-2013

View Options

View options

Get Access

Login options

Media

Figures

Other

Tables

Share

Share

Share this Publication link

Share on social media