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Gender-based behavioral analysis for end-user development and the `RULES' attributes

Published: 01 July 2017 Publication History

Abstract

This paper addresses the role of gender in End-User Development (EUD) environments and examines whether there are gender differences in performance and in correlations between performance and a set of behavioral attributes. Based on a review of the most prominent EUD-related behavioral Human Computer Interaction (HCI) theories, and the influence of gender on them, it attempts to classify all the gender related behavioral attributes influencing the end-users' performance. Then, it theoretically selects a subset of these attributes, namely Risk-Perception, Usefulness-Perception,Learning Willingness, Ease-of-Use-Perception, and Self-Efficacy, presents an example application and conducts a basic evaluation testing. The proposed attributes (their initials form the word RULES) can form the basis for the design of EUD-oriented user modeling techniques for gender-neutral self-adaptive software EUD environments.

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    cover image Education and Information Technologies
    Education and Information Technologies  Volume 22, Issue 4
    July 2017
    660 pages

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    Kluwer Academic Publishers

    United States

    Publication History

    Published: 01 July 2017

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    1. Behavioral user modeling
    2. End-user development (EUD)
    3. Gender HCI
    4. Human factors in EUD
    5. behavioral user profiles

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    • (2019)Fostering computational thinking through collaborative game-based learningMultimedia Tools and Applications10.1007/s11042-019-7229-978:10(13649-13673)Online publication date: 20-Jul-2019
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