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Ray Shooting, Depth Orders and Hidden Surface RemovalOctober 1993
Publisher:
  • Springer-Verlag
  • Berlin, Heidelberg
ISBN:978-0-387-57020-4
Published:01 October 1993
Pages:
211
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Abstract

No abstract available.

Cited By

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  2. Schulz A and TóTh C (2013). The union of colorful simplices spanned by a colored point set, Computational Geometry: Theory and Applications, 46:5, (574-590), Online publication date: 1-Jul-2013.
  3. Schulz A and Tóth C The union of colorful simplices spanned by a colored point set Proceedings of the 4th international conference on Combinatorial optimization and applications - Volume Part I, (324-338)
  4. de Berg M and Gray C (2010). Decompositions and boundary coverings of non-convex fat polyhedra, Computational Geometry: Theory and Applications, 43:2, (73-83), Online publication date: 1-Feb-2010.
  5. Aronov B, de Berg M, Gray C and Mumford E Cutting cycles of rods in space Proceedings of the nineteenth annual ACM-SIAM symposium on Discrete algorithms, (1241-1248)
  6. de Berg M and Gray C Computing the visibility map of fat objects Proceedings of the 10th international conference on Algorithms and Data Structures, (251-262)
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  8. de Berg M and Gray C Vertical ray shooting and computing depth orders for fat objects Proceedings of the seventeenth annual ACM-SIAM symposium on Discrete algorithm, (494-503)
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  11. Asano T, De Berg M, Cheong O, Guibas L, Snoeyink J and Tamaki H (2003). Spanning Trees Crossing Few Barriers, Discrete & Computational Geometry, 30:4, (591-606), Online publication date: 1-Oct-2003.
  12. Erickson J Dense point sets have sparse Delaunay triangulations Proceedings of the thirteenth annual ACM-SIAM symposium on Discrete algorithms, (125-134)
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  16. Floriani L and Magillo P (1997). Visibility Computations on Hierarchical Triangulated Terrain Models, Geoinformatica, 1:3, (219-250), Online publication date: 1-Oct-1997.
  17. Sbert M (1997). Error and Complexity of Random Walk Monte Carlo Radiosity, IEEE Transactions on Visualization and Computer Graphics, 3:1, (23-38), Online publication date: 1-Jan-1997.
  18. Silva C and Mitchell J (1997). The Lazy Sweep Ray Casting Algorithm for Rendering Irregular Grids, IEEE Transactions on Visualization and Computer Graphics, 3:2, (142-157), Online publication date: 1-Apr-1997.
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  21. Agarwal P, de Berg M, Halperin D and Sharir M Efficient generation of k-directional assembly sequences Proceedings of the seventh annual ACM-SIAM symposium on Discrete algorithms, (122-131)
  22. Berg M, Guibas L and Halperin D (1996). Vertical decompositions for triangles in 3-space, Discrete & Computational Geometry, 15:1, (35-61), Online publication date: 1-Jan-1996.
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Contributors
  • Eindhoven University of Technology

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