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Elements of Early Vision for Computer Graphics

Published: 01 September 2001 Publication History

Abstract

Visually based techniques in computer graphics have blossomed. Important advances in perceptually driven rendering, realistic image display, high-fidelity visualization, and appearance-preserving geometric simplification have all been realized by applying knowledge of the limitations and capabilities of human visual processing. Much of this work is grounded in the physiology and psychophysics of early vision, which focuses on how visual mechanisms transduce and code the patterns of light arriving at the eye. The article surveys some of the fundamental findings in the study of early vision including basic visual anatomy and physiology, optical properties of the eye, light sensitivity and visual adaptation, and spatial vision

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cover image IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications  Volume 21, Issue 5
September 2001
91 pages

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IEEE Computer Society Press

Washington, DC, United States

Publication History

Published: 01 September 2001

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  • (2015)A novel method for fusion of differently exposed images based on spatial distribution of intensity for ubiquitous multimediaMultimedia Tools and Applications10.1007/s11042-013-1660-074:8(2745-2761)Online publication date: 1-Apr-2015
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