PX-MBT: : A framework for model-based player experience testing
References
Recommendations
Model-based Player Experience Testing with Emotion Pattern Verification
Fundamental Approaches to Software EngineeringAbstractPlayer eXperience (PX) testing has attracted attention in the game industry as video games become more complex and widespread. Understanding players’ desires and their experience are key elements to guarantee the success of a game in the highly ...
An Appraisal Transition System for Event-Driven Emotions in Agent-Based Player Experience Testing
Engineering Multi-Agent SystemsAbstractPlayer experience (PX) evaluation has become a field of interest in the game industry. Several manual PX techniques have been introduced to assist developers to understand and evaluate the experience of players in computer games. However, ...
An agent-based approach to automated game testing: an experience report
A-TEST 2022: Proceedings of the 13th International Workshop on Automating Test Case Design, Selection and EvaluationComputer games are very challenging to handle for traditional automated testing algorithms. In this paper we will look at intelligent agents as a solution. Agents are suitable for testing games, since they are reactive and able to reason about their ...
Comments
Information & Contributors
Information
Published In
Publisher
Elsevier North-Holland, Inc.
United States
Publication History
Author Tags
Qualifiers
- Article
Contributors
Other Metrics
Bibliometrics & Citations
Bibliometrics
Article Metrics
- 0Total Citations
- 0Total Downloads
- Downloads (Last 12 months)0
- Downloads (Last 6 weeks)0
Other Metrics
Citations
View Options
View options
Get Access
Login options
Check if you have access through your login credentials or your institution to get full access on this article.
Sign in