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Biofeedback in the Dynamic VR Environments:: A Method to Evaluate the Influence of Architectural Elements on Human Spatial Perception

Published: 06 June 2021 Publication History

Abstract

Contemporary architecture design is featured by human-oriented. Getting the users’ feedback of schemes thus to optimize their positive interactions with spaces is essential to increase designs’ quality and attraction. However, uncovering users’ true thoughts is challenging because it is difficult for laypersons with no professional design background to describe how architectural elements can affect their emotions. This study aims to use digital technology to comprehend architectural elements’ impact on users’ perception. Specifically, it combines virtual reality (VR) with biosensing technology to detect users’ emotions, guiding designers to improve their design schemes. In this context, to propose a method of evaluation, this research adopted the International School of Design of Harbin Institute of Technology's outdoor spaces as the empirical case. VR had been applied as a visualization tool to construct a dynamic and immersion environment that imitates the campus space. Then some key design elements were changed to form contrast schemes. Participants were recruited to experience these contrast spaces and were collected Electrodermal Activity (EDA) and Photoplethysmography (PPG) signals for emotional arousal analysis. Biofeedback data were analyzed using the paired-samples T-test. The results indicated that some of the design elements did affect users’ emotional arousal during roaming; others did not cause a significant difference affection. According to the evaluation result, designers can understand the emotional connection between a design element and users to decide if it needs to be further refined. This research proposed a method that can be used for dynamic and repeatable evaluation of design before the project is completed. Simultaneously, this method can help designers quantitate users’ emotional perception and gain the objective basis for design optimization.

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Cited By

View all
  • (2024)Research Contents, Methods and Prospects of Emotional Architecture Based on a Systematic Literature ReviewBuildings10.3390/buildings1404099714:4(997)Online publication date: 4-Apr-2024
  • (2024)Closing the Loop: The Effects of Biofeedback Awareness on Physiological Stress Response Using Electrodermal Activity in Virtual RealityExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3650830(1-7)Online publication date: 11-May-2024
  • (2024)Physiological Data for User Experience and Quality of Experience: A Systematic Review (2018–2022)International Journal of Human–Computer Interaction10.1080/10447318.2024.231197241:1(664-693)Online publication date: 13-Feb-2024
  • Show More Cited By

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cover image ACM Other conferences
WABD 2021: 2021 Workshop on Algorithm and Big Data
March 2021
89 pages
ISBN:9781450389945
DOI:10.1145/3456389
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 06 June 2021

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Author Tags

  1. Architectural design
  2. Biofeedback
  3. Dynamic environment
  4. Spatial perception
  5. VR

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  • Research-article
  • Research
  • Refereed limited

Funding Sources

  • The Guangdong Science and Technology Project
  • The Higher Education Teaching Research and Reform Project of Guangdong Province
  • Virtual simulation experiment teaching project of Harbin Institute of Technology
  • Shenzhen General projects of University stability support program
  • The National Social Science Fund Later Stage Funding Project

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WABD 2021

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Cited By

View all
  • (2024)Research Contents, Methods and Prospects of Emotional Architecture Based on a Systematic Literature ReviewBuildings10.3390/buildings1404099714:4(997)Online publication date: 4-Apr-2024
  • (2024)Closing the Loop: The Effects of Biofeedback Awareness on Physiological Stress Response Using Electrodermal Activity in Virtual RealityExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3650830(1-7)Online publication date: 11-May-2024
  • (2024)Physiological Data for User Experience and Quality of Experience: A Systematic Review (2018–2022)International Journal of Human–Computer Interaction10.1080/10447318.2024.231197241:1(664-693)Online publication date: 13-Feb-2024
  • (2022)Pre-Evaluation method of the experiential architecture based on multidimensional physiological perceptionJournal of Asian Architecture and Building Engineering10.1080/13467581.2022.207401922:3(1170-1194)Online publication date: 22-May-2022

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