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Visualization of off-surface 3D viewpoint locations in spatial augmented reality

Published: 20 July 2013 Publication History

Abstract

Spatial Augmented Reality (SAR) systems can be used to convey guidance in a physical task from a remote expert. Sometimes that remote expert is provided with a single camera view of the workspace but, if they are given a live captured 3D model and can freely control their point of view, the local worker needs to know what the remote expert can see. We present three new SAR techniques, Composite Wedge, Vector Boxes, and Eyelight, for visualizing off-surface 3D viewpoints and supporting the required workspace awareness. Our study showed that the Composite Wedge cue was best for providing location awareness, and the Eyelight cue was best for providing visibility map awareness.

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      cover image ACM Conferences
      SUI '13: Proceedings of the 1st symposium on Spatial user interaction
      July 2013
      108 pages
      ISBN:9781450321419
      DOI:10.1145/2491367
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      Publication History

      Published: 20 July 2013

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      Author Tags

      1. off-surface rendering
      2. remote guidance
      3. spatial augmented reality
      4. spatial user interfaces
      5. visualization

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      SUI '13
      SUI '13: Symposium on Spatial User Interaction
      July 20 - 21, 2013
      California, Los Angeles, USA

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      SUI '13 Paper Acceptance Rate 12 of 31 submissions, 39%;
      Overall Acceptance Rate 86 of 279 submissions, 31%

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      • (2024)AdaPIP: Adaptive picture-in-picture guidance for 360° film watchingComputational Visual Media10.1007/s41095-023-0347-310:3(487-503)Online publication date: 2-May-2024
      • (2024)Projector-Camera Calibration Method Based on Pattern Geometric ConstraintsTrends and Challenges in Multidisciplinary Research for Global Sustainable Development10.1007/978-3-031-57620-1_3(28-40)Online publication date: 30-Apr-2024
      • (2023)Volumetric Mixed Reality Telepresence for Real-time Cross Modality CollaborationProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581277(1-14)Online publication date: 19-Apr-2023
      • (2023)A Survey of Computer-Supported Remote Collaboration on Physical ObjectsHuman-Computer Interaction – INTERACT 202310.1007/978-3-031-42286-7_19(346-368)Online publication date: 25-Aug-2023
      • (2022)In-Depth Review of Augmented Reality: Tracking Technologies, Development Tools, AR Displays, Collaborative AR, and Security ConcernsSensors10.3390/s2301014623:1(146)Online publication date: 23-Dec-2022
      • (2022)Point specification in collaborative visualization for 3D scalar fields using augmented realityVirtual Reality10.1007/s10055-021-00614-226:4(1317-1334)Online publication date: 18-Feb-2022
      • (2021)Spatial Perception Enhancement in Assembly Training Using Augmented Volumetric PlaybackFrontiers in Virtual Reality10.3389/frvir.2021.6985232Online publication date: 16-Aug-2021
      • (2020)Aligning Realities: Correlating Content between Projected and Head Worn DisplaysMultimodal Technologies and Interaction10.3390/mti40300674:3(67)Online publication date: 16-Sep-2020
      • (2020)Collaborative Work in Augmented Reality: A SurveyIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2020.3032761(1-1)Online publication date: 2020
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