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A Reusable Behavior Modeling Method Based on Atom Action and Atom Condition

Published: 11 September 2017 Publication History

Abstract

Computer Generated Forces (CGF) behavior modeling technology is the core of the CGF modeling technology, it can make the CGF entities show a certain degree of human behavior characteristics, with varying degrees of autonomy, reasoning ability and adaptability. However, the current CGF behavior modeling methods are difficult to reflect the reusability of the behavior model, result in the workload of behavior modeling become very heavy. To solve this problem, this paper proposes a reusable behavior modeling method based on atom action and atom condition: by means of combining atom actions into the State, connecting the States by atom condition groups to form Doctrine, and designing XML (Extensible Markup Language) template file for State and Doctrine, we can realize the modeling, representation and storage of CGF behavior. Research shows that this method has good reusability, composability and extendibility, which can reduce the workload of behavior modeling.

References

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Liu X L, Huang K D, Zhu X J. The Application of Finite State Machine in the CGF's Behavior Modeling {J}. Acta Simulata Systematica Sinica, 2001.
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Hao L S, Xia H B, Tian S C, et al. Research on CGF Entity Behavior Modeling Technology Based on Rule{J}. Fire Control & Command Control, 2015.
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Zhang H Y. The Study About The CGF Action Modeling Technology Based On Agent{J}. Computer Simulation, 2003. control federations. Journal of Defense Modeling & Simulation, 6(6), 5--16.
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Song Y B, Yang Y T. Decision-making behavior model of agent-based CGF{J}. Journal of System Simulation, 2006, 18(5): 1319--1300.
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Chen J, Liao S Y, Deng F L. On modeling computer generated forces based on multiagent systems {J}. Systems Engineering & Electronics, 2008, 30(10):1924--1928.
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Zeng L, Zheng Y, Si-Kun L I, et al. Behavior Model of Computer Generated Forces Based on Cybernetics {J}. Acta Simulata Systematica Sinica, 2005.
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Zhen Sun. (2015). Research and Realization of Simulation Scenario Description and Scenario Generation {D}. Beijing Institute of Technology.

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  1. A Reusable Behavior Modeling Method Based on Atom Action and Atom Condition

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    cover image ACM Other conferences
    SIMUTOOLS '17: Proceedings of the 10th EAI International Conference on Simulation Tools and Techniques
    September 2017
    152 pages
    ISBN:9781450363884
    DOI:10.1145/3173519
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    • EAI: The European Alliance for Innovation

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 11 September 2017

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    Author Tags

    1. CGF
    2. atom action
    3. atom condition
    4. behavior modeling
    5. reusability

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    SIMUTOOLS '17

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    Overall Acceptance Rate 20 of 73 submissions, 27%

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