Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
skip to main content
10.1145/3564533.3564563acmconferencesArticle/Chapter ViewAbstractPublication Pagesweb3dConference Proceedingsconference-collections
abstract

Spatial Audio Designer

Published: 02 November 2022 Publication History

Abstract

The Web Audio API is an underutilized technology that provides a potential for rich interactive control over sound generation and rendering. Our team made use of the API in combination with Web3D technologies to create a spatial audio design tool for digital audiovisual creators. Our primary design challenge was creating an interface for visualizing and manipulating sound design in 3D space. We wanted our interface to be learnable and usable for our target user groups: digital music creators, digital audiovisual 3D artists, and physical audiovisual installation artists who wish to develop ideas in a virtual space. From user interviews, we learned that users needed a detailed visual 3D space as a starting point to populate with sound, as well as fine control over positioning of sound sources. The prototype web app can be used by digital and physical artists to create novel virtual audiovisual experiences, or to model a physical audiovisual installation to share and test with others. More work needs to be done to add direct spatial controls for sound fields and to make the app more natural to use. We asked artists of varying technical skill to use the app and re-create a reference scene, and measured how accurate their re-creation is.

References

[1]
2022. X3D design criteria and specification publication. https://www.web3d.org/x3d4
[2]
Panagiotis Apostolellis, Brennon Bortz, Mi Peng, Nicholas Polys, and Andy Hoegh. 2014. Poster: Exploring the integrality and separability of the Leap Motion Controller for direct manipulation 3D interaction. In 2014 IEEE Symposium on 3D User Interfaces (3DUI). IEEE, 153–154.
[3]
Jesse Austin-Stewart and Bridget Johnson. 2022. The Multichannel Monophonic Simulation Tool. Chroma: Journal of the Australasian Computer Music Association 38, 1(2022).
[4]
Damian Candusso. 2015. Designing Spatial Sound: Adapting Contemporary Screen Sound Design Practices for Virtual Reality. In SMPTE17: Embracing Connective Media. 1–10. https://doi.org/10.5594/M001749
[5]
Michael Chen, S Joy Mountford, and Abigail Sellen. 1988. A study in interactive 3-D rotation using 2-D control devices. In Proceedings of the 15th annual conference on Computer graphics and interactive techniques. 121–129.
[6]
Brookshire D Conner, Scott S Snibbe, Kenneth P Herndon, Daniel C Robbins, Robert C Zeleznik, and Andries Van Dam. 1992. Three-dimensional widgets. In Proceedings of the 1992 symposium on Interactive 3D graphics. 183–188.
[7]
nuno fonseca. 2015. immersive sound design using particle systems. journal of the audio engineering society (may 2015).
[8]
Joo Young Hong, Jianjun He, Bhan Lam, Rishabh Gupta, and Woon-Seng Gan. 2017. Spatial Audio for Soundscape Design: Recording and Reproduction. Applied Sciences 7, 6 (2017). https://doi.org/10.3390/app7060627
[9]
Stephanie Houde. 1992. Iterative design of an interface for easy 3-D direct manipulation. In Proceedings of the SIGCHI conference on Human factors in computing systems. 135–142.
[10]
Joseph J LaViola Jr, Ernst Kruijff, Ryan P McMahan, Doug Bowman, and Ivan P Poupyrev. 2017. 3D user interfaces: theory and practice. Addison-Wesley Professional.
[11]
D. Ledoux and R. Normandeau. 2018. An Immersive Approach to 3D-Spatialized Music Composition: Tools and Pilot Survey. In Proceedings of the Audio Mostly 2018 on Sound in Immersion and Emotion (Wrexham, United Kingdom) (AM’18). Association for Computing Machinery, New York, NY, USA, Article 10, 4 pages. https://doi.org/10.1145/3243274.3243300
[12]
Frank Melchior, Andreas Gräfe, and Andreas Partzsch. 2009. Spatial audio authoring for Ambisonics reproduction. In Proc. of the Ambisonics Symposium.
[13]
Nicholas F Polys and Doug A Bowman. 2004. Design and display of enhancing information in desktop information-rich virtual environments: challenges and techniques. Virtual Reality 8, 1 (2004), 41–54.
[14]
Nicholas F Polys, Doug A Bowman, and Chris North. 2011. The role of depth and gestalt cues in information-rich virtual environments. International journal of human-computer studies 69, 1-2 (2011), 30–51.
[15]
Nicholas F Polys, Seonho Kim, and Doug A Bowman. 2005. Effects of information layout, screen size, and field of view on user performance in information-rich virtual environments. In Proceedings of the ACM symposium on Virtual reality software and technology. 46–55.

Cited By

View all

Recommendations

Comments

Information & Contributors

Information

Published In

cover image ACM Conferences
Web3D '22: Proceedings of the 27th International Conference on 3D Web Technology
November 2022
129 pages
ISBN:9781450399142
DOI:10.1145/3564533
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

Sponsors

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 02 November 2022

Check for updates

Author Tags

  1. 3D graphics
  2. HTML5
  3. Web Audio
  4. sound design

Qualifiers

  • Abstract
  • Research
  • Refereed limited

Conference

Web3D '22
Sponsor:
Web3D '22: The 27th International Conference on 3D Web Technology
November 2 - 4, 2022
Evry-Courcouronnes, France

Acceptance Rates

Overall Acceptance Rate 27 of 71 submissions, 38%

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • 0
    Total Citations
  • 95
    Total Downloads
  • Downloads (Last 12 months)20
  • Downloads (Last 6 weeks)2
Reflects downloads up to 25 Jan 2025

Other Metrics

Citations

Cited By

View all

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

HTML Format

View this article in HTML Format.

HTML Format

Figures

Tables

Media

Share

Share

Share this Publication link

Share on social media