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10.1007/978-3-031-61691-4guideproceedingsBook PagePublication PagesConference Proceedingsacm-pubtype
Learning and Collaboration Technologies: 11th International Conference, LCT 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29–July 4, 2024, Proceedings, Part III
2024 Proceeding
  • Editors:
  • Panayiotis Zaphiris,
  • Andri Ioannou
Publisher:
  • Springer-Verlag
  • Berlin, Heidelberg
Conference:
International Conference on Human-Computer InteractionWashington DC, USA29 June 2024
ISBN:
978-3-031-61690-7
Published:
29 June 2024

Reflects downloads up to 16 Oct 2024Bibliometrics
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front-matter
Front Matter
Pages i–xxi
back-matter
Back Matter
Article
Front Matter
Page 1
Article
Learning 3D Matrix Algebra Using Virtual and Physical Manipulatives: Qualitative Analysis of the Efficacy of the AR-Classroom
Abstract

The AR-Classroom application aims to teach three-dimensional (3D) geometric rotations and their underlying mathematics using virtual and physical manipulatives. In an efficacy experiment, undergraduates completed six 3D matrix algebra rotation ...

Article
Exploring the Impact of Virtual Presence in Digital Meetings: A Comparative Study
Abstract

Virtual Reality can help to solve problems. By creating a virtual space, people can discuss, work and simply be creative with each other as if they were together in a physical place. The virtual presence and therefore the appearance of the chosen ...

Article
A Biometric-Based Adaptive Simulator for Driving Education
Abstract

Distracted driving emerges as a global threat, significantly contributing to the alarming toll of 1.3 million annual traffic fatalities. This paper presents an innovative solution employing a Unity-based driving simulator with biometric features ...

Article
Learning 3D Matrix Algebra Using Virtual and Physical Manipulatives: Statistical Analysis of Quantitative Data Evaluating the Efficacy of the AR-Classroom
Abstract

The Augmented reality (AR) allows digital information to be overlayed onto a physical plane that users can manipulate. Using the unique capabilities of AR, the AR-Classroom learning tool aims to teach three-dimensional (3D) geometric rotations and ...

Article
An Inquiry into Virtual Reality Strategies for Improving Inclusive Urban Design Concerning People with Intellectual Disabilities
Abstract

The potential of Virtual Reality (VR) as a tool for enhancing skills and promoting community participation has gained attention. This inquiry aims to assess the current state of research on the application of VR in inclusive urban design for ...

Article
English Language Learning in Primary School Children Using Immersive Virtual Reality
Abstract

The growing prominence of Virtual Reality (VR) has captivated the attention of scholars and educators, prompting them to delve into its potential as a learning tool across diverse educational domains. Consequently, numerous literature reviews have ...

Article
Bridging Disciplinary Boundaries: Integrating XR in Communication Sciences Master’s Programs
Abstract

Extended Reality (XR) is transforming sectors like education, healthcare, and construction. With its potential for simulating real-world scenarios, XR’s role in digital transformation is increasingly recognized. This shift necessitates XR ...

Article
Exploring UX: Instructional Designs for Groups in Mozilla Hubs
Abstract

To evaluate the user experience and acceptance of Mozilla Hubs as an opportunity for educational classroom activities, we conducted user surveys involving N = 33 students of 5 different classes. By applying the User Experience Questionnaire (UEQ), ...

Article
Training Development in Dance: Enhancing Precision Through Motion Capture and a Virtual Environment for Injury Prevention
Abstract

Traditional training methods in dance, especially competitive ballet, face challenges due to the intricate movements and high injury risk associated with joints. Young athletes, aged 10–19, undergo intense physical training leading to overuse ...

Article
Augmented Reality in Language Learning: Practical Implications for Researchers and Practitioners
Abstract

The use of Augmented Reality (AR) holds significant promise for language learning. AR enriches the learning experience by overlaying virtual elements onto the real environment, offering versatile resources for language learning. Various AR ...

Article
Augmented Reality Labs: Immersive Learning in Chemistry
Abstract

Physical hands-on labs can be costly and time-consuming. Due to the advancements in hardware and computer vision technologies, virtual labs are being implemented to cut costs and save time. As augmented reality becomes more popular, the goal is to ...

Article
Bridging Theory into Practice: An Investigation of the Opportunities and Challenges to the Implementation of Metaverse-Based Teaching in Higher Education Institutions
Abstract

Due to the recent COVID-19 pandemic, there has been a shift in how education is delivered from face-to-face environments to virtual learning platforms. Moreover, virtual learning platforms are becoming increasingly popular in higher education ...

Article
Amplifying Language Learning Effects with Olfactory-Enhanced Virtual Reality: An Empirical Study
Abstract

Language learning, intrinsic to human cognitive development, has historically been rooted in conventional methodologies. Nevertheless, the technological renaissance introduces novel avenues, with Virtual Reality (VR) standing out as a ...

Article
Front Matter
Page 205
Article
The Impact of ChatGPT on Students’ Learning Programming Languages
Abstract

This study addresses the gap in understanding the impact of ChatGPT, on Java programming language education. We examined ChatGPT's afinity on undergraduate Information Systems students learning Java through a mixed-methods approach. Quantitatively,...

Article
Quantum Course Prophet: Quantum Machine Learning for Predicting Course Failures: A Case Study on Numerical Methods
Abstract

This study delves into the application of Quantum Machine Learning to predict student course failures based on their performance in prerequisite courses. Specifically, we adopt Quantum-enhanced Support Vector Machines to develop an intelligent ...

Article
Do Engineering Students Know How to Use Generative Artificial Intelligence? A Case Study
Abstract

In the context of engineering education, the utilization of generative artificial intelligence (AI) holds significant promise for enhancing learning experiences. This article presents a compelling case study designed to assess the proficiency of ...

Article
Enhancing Language Learning Through Human-Computer Interaction and Generative AI: LATILL Platform
Abstract

Reading comprehension is crucial in German as a Foreign Language (GFL) education. Despite its importance, there has been limited scholarly engagement in enhancing reading strategies and materials that align with learners’ proficiency levels, as ...

Article
Exploring Explainability and Transparency in Automated Essay Scoring Systems: A User-Centered Evaluation
Abstract

In recent years, rapid advancements in computer science, including increased capabilities of machine learning models like Large Language Models (LLMs) and the accessibility of large datasets, have facilitated the widespread adoption of AI ...

Article
Exploring the Use of Generative AI in Education: Broadening the Scope
Abstract

Artificial Intelligence (AI) already plays a significant role in education and society altogether. With the rapid and largely impactful development in the field of generative AI, we must consider the potential changes and shifts of the new normal. ...

Article
Evolution of the Adoption of Generative AI Among Spanish Engineering Students
Abstract

The irruption of ChatGPT has led to a technological change that could affect all sectors, concretely education. University students are facing this change, and the adoption of generative AI will be key to both their learning and job performance. ...

Article
Anticipating Tutoring Demands Based on Students’ Difficulties in Online Learning
Abstract

Anticipating the tutoring needs in online learning is essential to provide adequate support to students. Feedback and even silence are valuable clues to reveal the level of engagement. Approaches based on Artificial Intelligence (AI) can process ...

Article
Towards an Architecture for Educational Chatbots
Abstract

Chatbots are gaining significant relevance due to their enormous potential in various sectors, particularly education. The COVID-19 pandemic led to suspending in-person classes for students and teachers, creating an opportunity for research in ...

Contributors
  • Cyprus University of Technology
  • Cyprus University of Technology

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