The field of Animal-Computer Interaction has become increasingly established in the research world since the first discussions at CHI2012 six years ago. Funding agencies have supported ACI research, and ACI-focused work has received considerable media attention. As a result, many new organizations have joined the ACI community and have begun making significant contributions to our body of knowledge. ACI researchers have a variety of interests, and bring a myriad of backgrounds to the field. Disciplines range from traditional human-computer interaction and user experience experts, engineers, and interaction designers; to animal behaviorists, biologists, zoologists, husbandry experts, animal trainers, and veterinarians. The ACI conference serves to bring these disparate fields together to find a common ground towards a shared goal: to explore the possibilities and potential of animal-computer interaction.
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User centered design approaches to measuring canine behavior: tail wagging as a measure of user experience
Animal Computer Interaction (ACI) aims to design user-centered interactions between animals and technology. In this regard, a major challenge for researchers is accurately assessing and interpreting animal behavior, in part, due to the invasive nature ...
Methodological considerations within ACI: importance of canine participant selection
This paper outlines work that critically evaluates usability study design within ACI, specifically in regard to canine participants. Usability studies are an established interaction design tool and considered an important part of the design process. ...
Gait analysis in horse sports
In modern showjumping and cross-country riding, horse-rider-pairs have to jump a series of obstacles in a given time. A jump is considered successful (penalty-free) if a horse can comfortably jump the fence without elements of the fence falling down. If ...
Dog activity classification with movement sensor placed on the collar
- Pekka Kumpulainen,
- Anna Valldeoriola,
- Sanni Somppi,
- Heini Törnqvist,
- Heli Väätäjä,
- Päivi Majaranta,
- Veikko Surakka,
- Outi Vainio,
- Miiamaaria V. Kujala,
- Yulia Gizatdinova,
- Antti Vehkaoja
Dog owners are highly motivated in understanding behavior and physiology of their pets and monitoring their wellbeing. Monitoring with a commercially available activity trackers reveals levels of daily activity and rest but recognizing the behavior of ...
Designing digital enrichment for orangutans
Zoos and sanctuaries use enrichment as part of their animal welfare program and it is a required standard practice to be accredited by the Association of Zoos and Aquariums (AZA). Enrichment is broadly defined as activities that keep captive animals' ...
Gorilla game lab: exploring modularity, tangibility and playful engagement in cognitive enrichment design
Enriching the lives of animals under human care is not a new concept but the methods of doing so are rapidly evolving in zoos. Zoo-based enrichment is traditionally low-tech, often failing to maintain animals' long-term interest. Meanwhile, evaluating ...
Computer tasks for great apes promote functional naturalism in a zoo setting
Automated methods have a long history of usage in great ape psychology research, from early behaviorism techniques involving levers and lights, to modern-day computerized touch-panel tasks. Beyond research, these methods can also facilitate the well-...
Umamimi robotic horse ears: using configurable code profiles to replicate individuality in equine animatronics
In this descriptive paper, the author reports developing a set of prototype, programmable animatronic, robotic horse ears. Applications are: (i) when worn by a human, to explore interaction between horses and humans, using (technologically enhanced) ...
Happy dogs and happy owners: using dog activity monitoring technology in everyday life
- Heli Väätäjä,
- Päivi Majaranta,
- Poika Isokoski,
- Yulia Gizatdinova,
- Miiamaaria V. Kujala,
- Sanni Somppi,
- Antti Vehkaoja,
- Outi Vainio,
- Oskar Juhlin,
- Mikko Ruohonen,
- Veikko Surakka
Today, the markets are populated with dozens of devices for dog activity tracking and monitoring. Our aim was to get detailed insights on how dog owners use these devices in their everyday life. Two studies, an interview study with Finnish dog owners (N=...
Visualizing cat GPS data: a study of user requirements
Domestic cats are usually allowed to roam freely outside without human supervision, which creates a new market for consumer GPS tracking devices. However, current GPS devices and the supporting interfaces and visualizations are usually created with a ...
Dry contact electrodes performance in canine ECG
- Juhani Virtanen,
- Joni Leivo,
- Antti Vehkaoja,
- Sanni Somppi,
- Heini Törnqvist,
- Patrique Fiedler,
- Heli Väätäjä,
- Veikko Surakka
Measuring the heart rate of animals is an important area of research which can be applied to numerous analyses. In this work we evaluate the performance of two dry contact electrocardiogram (ECG) electrode structures for monitoring the heart rate of ...
Dogs using touchscreens in the home: a case study for assistance dogs operating emergency notification systems
Medical alert dogs can save lives by alerting their human partners of impending seizures, diabetic crises, the presence of allergens, and other medical emergencies. Recent research has shown that dogs can also alert emergency services or family members ...
A toolkit for animal touchscreen slider design
Animal-computer interaction is a quickly growing field in computer science however unlike HCI, there are no tools to ease interface development for its users, increasing overhead. Here, we present the beginning of a toolkit created specifically for ...
"We have a volunteer coordinator who is unfortunately a volunteer": a qualitative assessment of animal shelters
Animal shelter and rescue facilities in the United States provide a vital service to over 6 million animals in dire need each year. Unfortunately, these facilities are running on limited resources and will need to adjust to accommodate the number of ...
Use of position tracking to infer social structure in rhesus macaques
- Brian Hrolenok,
- Tucker Balch,
- David Byrd,
- Rebecca Roberts,
- Chanho Kim,
- James M. Rehg,
- Scott Gilliland,
- Kim Wallen
Rhesus Macaques have clearly defined social dominance hierarchies that can be identified from human observations of social interactions, but determining these social structures through real-time observation is expensive and time consuming. Automating ...
Use of experiential exhibitions for understanding of animal vision in school-age children and university students: expectations and concerns
Having a sense of how animals see the world provides a way of understanding them. Various educational exhibitions have been created to simulate animal vision. Recently, it has become easier for people to experience augmented vision thanks to the ...
Technology for working dogs
- Melody Moore Jackson,
- Ceara Byrne,
- Larry Freil,
- Giancarlo Valentin,
- Jay Zuerndorfer,
- Clint Zeagler,
- Jacob Logas,
- Scott Gilliland,
- Allison Rapoport,
- Shuyi Sun,
- Devon Peet,
- Andrea Lau,
- Xiaochuang Han,
- Joelle Alcaidinho,
- Thad Starner
Working dogs can perform many tasks that improve the lives of humans. An explosion of new technologies in Animal-Computer Interaction enable dogs to assist in a variety of scenarios. Dogs can summon emergency services, report finding a lost child, ...
SoundJam 2018: acoustic design for auditory enrichment
This workshop was designed to offer participants an opportunity to explore different kinds of auditory enrichment for a range of animals in different environments. Teams of participants worked together on a small set of briefs provided by domain experts,...
Recommendations
Animal-computer interaction SIG
CHI EA '12: CHI '12 Extended Abstracts on Human Factors in Computing SystemsUser-computer interaction research is demonstrating growing interest in the relation between animals and technology (e.g., computer-mediated interspecies interactions and animal-computer interfaces). However, as a research area, this topic is still ...