No abstract available.
Low vision: the role of visual acuity in the efficiency of cursor movement
- Julie A. Jacko,
- Armando B. Barreto,
- Gottlieb J. Marmet,
- Josey Y. M. Chu,
- Holly S. Bautsch,
- Ingrid U. Scott,
- Robert H. Rosa
Graphical user interfaces are one of the more prevalent interface types which exist today. The popularity of this interface type has caused problems for users with poor vision. Because usage strategies of low vision users differ from blind users, ...
A framework of assistive pointers for low vision users
Manipulating a mouse pointer is often difficult for the low vision computer user. Working with such a small, mobile screen object is very visually demanding. Although several techniques have been used to address this problem, the design space of ...
Constructing sonified haptic line graphs for the blind student: first steps
Line graphs stand as an established information visualisation and analysis technique taught at various levels of difficulty according to standard Mathematics curricula. It has been argued that blind individuals cannot use line graphs as a ...
Tactile imaging using watershed-based image segmentation
A new image segmentation method is proposed for the automatic conversion of images from visual to tactile form. The proposed method utilizes a watershed-based algorithm for obtaining the initial segmentation. A new joint region merging criterion is ...
A study of blind drawing practice: creating graphical information without the visual channel
Existing drawing tools for blind users give inadequate contextual feedback on the state of the drawing, leaving blind users unable to comprehend and successfully produce graphical information. We have investigated a tactile method of ...
New technology enables many-fold reduction in the cost of refreshable Braille displays
By analysis of the primary cost factors for existing refreshable Braille displays, a team at NIST has pioneered a new technology that can reduce the cost of the electromechanical portions of a Braille display by an ...
A storytelling robot for pediatric rehabilitation
- Catherine Plaisant,
- Allison Druin,
- Corinna Lathan,
- Kapil Dakhane,
- Kris Edwards,
- Jack Maxwell Vice,
- Jaime Montemayor
We are developing a prototype storytelling robot for use with children in rehabilitation. Children can remotely control a large furry robot by using a variety of body sensors adapted to their disability or rehabilitation goal. In doing so, ...
A virtual reality-based exercise program for stroke rehabilitation
- David Jack,
- Rares Boian,
- Alma Merians,
- Sergei V. Adamovich,
- Marilyn Tremaine,
- Michael Recce,
- Grigore C. Burdea,
- Howard Poizner
A PC based desktop Virtual Reality system was developed for rehabilitating hand function in stroke patients. The system uses two hand input devices, a CyberGlove and a RMII force feedback glove, to allow the user to interact with one of four ...
Fast web by using updated content extraction and a bookmark facility
This paper describes improved methods of web access for the visually impaired. Some A few web access systems for the visually impaired have already been developed and are widely used. The improvements described in this paper are in two areas. The ...
A comparison of voice controlled and mouse controlled web browsing
Voice controlled web browsers allow users to navigate by speaking the text of a link or an associated number instead of clicking with a mouse. One such browser is Conversa, by Conversational Computing. This within subjects study with 18 subjects ...
Evaluating web resources for disability access
A majority of Web based information, facilities and services is unnecessarily inaccessible to people with certain disabilities, largely due to a lack of awareness of accessibility issues on the part of developers. This paper argues ...
An empirical investigation of ways in which some of the problems encountered by some dyslexics may be alleviated using computer techniques
This research describes the development of a highly configurable word processing environment to alleviate some of the difficulties encountered by dyslexics when producing and reading text. It also describes a pragmatic, empirical ...
An intelligent tutoring system for deaf learners of written English
This paper describes progress toward a prototype implementation of a tool which aims to improve literacy in deaf high school and college students who are native (or near native) signers of American Sign Language (ASL). We envision a system that will ...
The development of language processing support for the ViSiCAST project
ViSiCAST is a major new project funded by the European Union, aiming to provide improved access to services and facilities for deaf citizens through sign language presented by a virtual human, or avatar. We give here an outline of the project, and ...
The LF-ASD brain computer interface: on-line identification of imagined finger flexions in subjects with spinal cord injuries
Our research has focused on developing a brain-controlled switch that is suitable for asynchronous control applications. We have developed a switch, the Low Frequency Asynchronous Switch Design (LF-ASD) that users can ...
Human factors issues in the neural signals direct brain-computer interfaces
Controlling a computer directly by brain signals has been made possible by the development of a neurotrophic electrode that is implanted in the human motor cortex. The success of this technology can be enhanced by researching and developing ...
Neck range of motion and use of computer head controls
Computer head controls provide an alternative means of computer access for people with disabilities. However, a person?s ability to use head controls may be reduced if his or her disability involves neck movement limitations. In this study, 15 subjects ...
Investigating the applicability of user models for motion-impaired users
This paper considers the differences between users with motion-impairments and able-bodied users when they interact with computers and the implications for user models. Most interface design and usability assessment practices are based on explicit ...
Evaluation of scanning user interfaces using real-time-data usage logs
This research concerns the use of Human Computer Interaction models to assist in the provision of the Electronic Assistive Technologies (EAT) for people with severe disabilities. The novel feature of this work is that the ...
A Java programming tool for students with visual disabilities
This paper reports on a tool for assisting students with visual disabilities in learning how to program. The tool is meant to be used by computer science majors learning the programming language Java. As part of the developmental ...
Programming by voice, VocalProgramming
A system that enables a person to program without typing is needed because of the high incidents of repetitive stress injuries among people who program. This paper presents a design for a system that generates environments that enables ...
A semantic transcoding system to adapt Web services for users with disabilities
Among the most critical issues of the internet today is how to make Web content accessible to all users, especially to users with disabilities. To meet the diverse needs and abilities of this population, the Web today calls for the development of new ...
Transcoding proxy for nonvisual web access
These days, the web has been coming to play various types of roles, so each site has been designed in a complex way to integrate as many roles as possible. Web authors tend to cram various functions and many links into one page to improve usability ...
Annotation-based transcoding for nonvisual web access
These days, Web authors try to describe as much information as possible in one page using various types of visual effects. This information is visually fragmented into groupings. Blind users read the Web contents in tag order, but visually fragmented ...
A domain specific language framework for non-visual browsing of complex HTML structures
We present a general framework for navigating complex structures - specifically, tables, frames, and forms?found in web-pages. Our framework is based on an (automatically or manually created) program written in a domain specific language that captures ...
Constructive exploration of spatial information by blind users
When blind people wish to walk through an area not fully known to them, they have to prepare themselves even more thoroughly than sighted pedestrians. We propose a new approach to support this preparation with the help of an interactive computer method, ...
Wearable interfaces for orientation and wayfinding
People with severe visual impairment need a means of remaining oriented to their environment as they move through it. Three wearable orientation interfaces were developed and evaluated toward this purpose: a stereophonic sonic ...
Index Terms
- Proceedings of the fourth international ACM conference on Assistive technologies
Recommendations
Acceptance Rates
Year | Submitted | Accepted | Rate |
---|---|---|---|
ASSETS '23 | 182 | 55 | 30% |
ASSETS '22 | 132 | 35 | 27% |
ASSETS '21 | 134 | 36 | 27% |
ASSETS '20 | 167 | 46 | 28% |
ASSETS '19 | 158 | 41 | 26% |
ASSETS '18 | 108 | 28 | 26% |
ASSETS '17 | 126 | 28 | 22% |
ASSETS '16 | 95 | 24 | 25% |
ASSETS '15 | 127 | 30 | 24% |
ASSETS '14 | 106 | 29 | 27% |
ASSETS '13 | 98 | 28 | 29% |
Assets '04 | 47 | 25 | 53% |
Assets '02 | 76 | 31 | 41% |
Overall | 1,556 | 436 | 28% |