No abstract available.
Grasping reality through illusion—interactive graphics serving science
I treat three related subjects: virtual-worlds research—the construction of real-time 3-D illusions by computer graphics; some observations about interfaces to virtual worlds; and the coming application of virtual-worlds techniques to the enhancement of ...
Exploratory evaluation of a planar foot-operated cursor-positioning device
The use of feet instead of hands to perform workstation cursor-positioning and related functions has been the subject of an on-going investigation. In the exploratory study reported here, a particular foot-operated device, the planar slide mole, was ...
An improved automatic lipreading system to enhance speech recognition
Current acoustic speech recognition technology performs well with very small vocabularies in noise or with large vocabularies in very low noise. Accurate acoustic speech recognition in noise with vocabularies over 100 words has yet to be achieved. ...
Improving the accuracy of touch screens: an experimental evaluation of three strategies
A study comparing the speed, accuracy, and user satisfaction of three different touch screen strategies was performed. The purpose of the experiment was to evaluate the merits of the more intricate touch strategies that are possible on touch screens ...
Perspectives on algorithm animation
Systems for animating algorithms have received considerable interest of late as effective means for understanding computer programs. Thus far, nothing has been reported in the literature concerning nature of the displays nor to what extent displays can ...
A graphical programming language interface for an intelligent LISP tutor
We describe an intelligent tutor for programming embedded in a graphical programming language. The tutor monitors students' problem solving and provides feedback and guidance. Explanations are generated from the content of the ideal model's problem ...
Users' preferences among different techniques for displaying the evaluation of LISP functions in an interactive debugger
Two experiments investigated various techniques for displaying the evaluation of LISP functions in an interactive debugger. The studies examined three techniques of highlighting the flow of evaluation in a LISP function and two display formats for ...
Retrieval systems for the information seeker: can the role of the intermediary be automated?
The introduction of automated information retrieval (IR) systems was met with great enthusiasm and predictions that manual literature searching soon would be replaced. Three decades later, IR systems have not progressed to the stage where any but the ...
Transferring skills from training to the actual work situation: the role of task application knowledge, action styles and job decision latitude
In a field study (29 engineers), the transfer from expertise acquired in training to software use at work was shown to be mediated by task application knowledge (i.e. knowledge used to connect skills learned in training with tasks at work). Moreover, ...
A case study of CSCW in a dispersed organization
Pacific Bell conducted a trial of The Coordinator, a tool for computer-supported cooperative work. The trial group had diverse job functions and was dispersed across a variety of geographical locations and computing environments. The trial attempted to ...
A knowledge-based user interface management system
A knowledge base which defines a user-computer interface is described. The knowledge base serves as input to a user interface management system, which implements the user interface. However, the knowledge base represents user interface design knowledge ...
A grammar-based approach to automatic generation of user-interface dialogues
An effective user interface requires a dialogue layer that can handle multiple threads of interaction simultaneously. We propose a notation for specifying dialogues based on context-free attributed grammars with two extensions: fork operators for ...
The design of auditory interfaces for visually disabled users
Recent developments in the design of human-machine interfaces have resulted in interfaces which make access to computer-based equipment more difficult for visually disabled people. The aim of this project was to explore whether it is possible to adapt ...
Multifunctional cursor for direct manipulation user interfaces
The multifunctional cursor (MC) is a technique for representing multiple operations in direct manipulation user interfaces. Icons for each of several simultaneously-available operations are overlaid into the cursor image. The MC improves user interface ...
An empirical comparison of pie vs. linear menus
Menus are largely formatted in a linear fashion listing items from the top to bottom of the screen or window. Pull down menus are a common example of this format. Bitmapped computer displays, however, allow greater freedom in the placement, font, and ...
Color-coding categories in menus
Categorical menu layouts are currently designed according to conventions and opinions, rather than by employing formal techniques. In this paper we describe a formal methodology for categorically organizing menus. We go on to show how color-coding can ...
Transfer between menu systems
This paper investigates whether changes in the user/computer dialogue structure will affect the performance of users who are familiar with an earlier version of the product. Quantitative predictions using the Kieras and Polson (1985) production system ...
The data model is the heart of interface design
For the past six years, we have been developing a commercial hypermedia system (KMS) based on our previous research with the ZOG system at Carnegie Mellon University. Our experience with ZOG and KMS has convinced us that the data model underlying an ...
Navigating integrated facilities: initiating and terminating interaction sequences
Human performance data are reported for two dialogue conventions involving menu interactions with integrated facilities. Users prepared material for overhead foils in a six session experiment. An initiation style of dialogue in a flexible menu hierarchy ...
Pictures and category labels as navigational aids for catalog browsing
We describe two experiments that compare the relative utility of pictures, labels, and the combination of both as navigational aids for computerized catalog browsing. The results point to the usefulness of example pictures as search aids in the context ...
Choosing between methods: analysing the user's decision space in terms of schemas and linear models
We offer an account of how users choose between alternative methods which take different times to accomplish the same task. Users offered a choice between two methods do not necessarily pick the faster. We argue that users reduce the complexity of the ...
A general user modelling facility
An important component of adaptable interactive systems is the ability to model the system's users. Previous systems have relied on user models tailored to the particular needs of that system alone. This paper presents the notion of a general user model,...
Misconceived misconceptions?
Detailed user activity scripts from two previous studies of novice users working at a command language or a direct representation interface were submitted to independent expert judges for the justified ascription of misconceptions. Our initial ...
Integrating human factors and software development
Approaches to integrating human factors or user interface knowledge and expertise with software development are still exploratory and evolving. The human-computer interface provides a broader range of user interface challenges than earlier technology, ...
A new conceptual model for interactive user recovery and command reuse facilities
This paper generalises approaches to modelling an undo facility for interactive systems into a comprehensive user recovery and command reuse facility. It separates different undoing actions into distinct undoing functions and incorporates redoing ...
How users repeat their actions on computers: principles for design of history mechanisms
Several striking characteristics of how often people repeat their actions on interactive systems are abstracted from usage data gleaned from many users of different classes over a period of months. Reformulated as empirically-based general principles, ...
Planning for advising
Effective advice depends on knowledge of the plans and goals of the person requiring help. Planning advice must be at a cognitively appropriate level for the user. HICCUPS, a dynamic planning system for a direct manipulation statistics program, is based ...
Index Terms
- Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Recommendations
Acceptance Rates
Year | Submitted | Accepted | Rate |
---|---|---|---|
CHI '19 | 2,958 | 703 | 24% |
CHI '18 | 2,590 | 666 | 26% |
CHI '17 | 2,400 | 600 | 25% |
CHI '16 | 2,435 | 565 | 23% |
CHI '15 | 2,120 | 486 | 23% |
CHI '14 | 2,043 | 465 | 23% |
CHI '13 | 1,963 | 392 | 20% |
CHI '11 | 1,532 | 410 | 27% |
CHI '09 | 1,130 | 277 | 25% |
CHI '08 | 714 | 157 | 22% |
CHI '07 | 840 | 182 | 22% |
CHI '05 | 372 | 93 | 25% |
CHI '03 | 468 | 75 | 16% |
CHI '02 | 414 | 61 | 15% |
CHI '01 | 352 | 69 | 20% |
CHI '00 | 336 | 72 | 21% |
CHI '99 | 312 | 78 | 25% |
CHI '98 | 351 | 81 | 23% |
CHI '97 | 234 | 55 | 24% |
CHI '96 | 256 | 55 | 21% |
CHI '94 | 263 | 70 | 27% |
CHI '93 | 330 | 62 | 19% |
CHI '92 | 216 | 67 | 31% |
CHI '91 | 240 | 56 | 23% |
CHI '90 | 260 | 47 | 18% |
CHI '89 | 199 | 54 | 27% |
CHI '88 | 187 | 39 | 21% |
CHI '87 | 166 | 46 | 28% |
CHI '86 | 122 | 47 | 39% |
CHI '85 | 170 | 35 | 21% |
CHI '83 | 176 | 59 | 34% |
CHI '82 | 165 | 75 | 45% |
Overall | 26,314 | 6,199 | 24% |