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Editorial Board

 

Editor-in-Chief

Skip section Editor-in-Chief

Sebastian Deterding

Imperial College London

United Kingdom
 
 

Senior Associate Editors

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Brad King

ETC Press

Canada

Yann Savoye

University of Leicester

United Kingdom

Graphics

 
 

Associate Editors

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Pippin Barr

Concordia University

Canada

Design

Staffan Björk

University of Gothenburg

Sweden

Design

 

Ryan Bown

University of Utah

United States

Education

Anita Cavaleiro

SESC

Brazil

Visual Arts

 

Jo Cronk

DigiPen

United States

Computing

Donald Degraen

DFKI/Saarland University

Germany

Hardware and haptics

 

Sam Devlin

Microsoft Research

United States

AI and Data

Joris Dormans

Ludomotion / Leiden University

Netherlands

Design

 

Anders Drachen

University of Southern Denmark

Denmark

AI and Data

Kate Edwards

Geogrify / Global Game Jam

United States

Inclusive Gaming

 

Paula Angela Escuadra

IGDA Climate Special Interest Group

United States

Ethical, Political, and Societal Issues

Clara Fernández-Vara

NYU

United States

Immersive Experiences and Future Realities

 

Catherine Flick

University of Staffordshire

United Kingdom

Ethical, Political, and Societal Issues

Suzanne Freyjadis

IGDA

United States

Education

 

Marco Gillies

Goldsmiths University

United Kingdom

Immersive Experiences and Future Realities

Mashhuda Glencross

University of Queensland

Australia

Graphics

 

Lindsay Grace

University of Miami

United States

Applied Gaming

Kishonna Gray

University of Kentucky

United States

Ethical, Political, and Societal Issues

 

Jessica Hammer

Carnegie Mellon University

United States

Applied Gaming

Weszt Hart

Riot Games

United States

Audiences and Communities

 

Celia Hodent

Independent / Ethical Games

United States

Design

Chelsea Howe

Owlchemy Labs

United States

Design

 

William Huber

Abertay University

United Kingdom

Education

Katherine Isbister

University of California Santa Cruz

United States

Game User Research and Player Experience

 

Ali Israr

Meta Platforms, Reality Labs

United States

Hardware and Haptics

Aki Jarvinen

Digital Catapult

United Kingdom

Immersive Experiences and Future Realities

 

Rilla Khaled

Concordia University

Canada

Design

Hartmut Koenitz

University of Amsterdam and Södertörn University

Netherlands

Narrative

 

Babis Koniaris

Edinburgh Napier University

Scotland Uk

Graphics

Tanya Krzywinska

Falmouth University

United Kingdom

Education

 

Annakaisa Kultima

Aalto University

Finland

Business and Production

Aleissia Laidacker

The Mill

United States

Immersive Experiences and Future Realities

 

Byungjoo Lee

Yonsei University

Republic of Korea

Game User Research and Player Experience

Regan Mandryk

University of Saskatchewan

Canada

Game User Research and Player Experience

 

Elisa Mekler

Aalto University

Finland

Game User Research and Player Experience

Maciej Mizerski

Roblox

United States

Simulation

 

Ye Pan

Shanghai Jiao Tong

China

Immersive Experiences and Future Realities

Diego Perez-Liebana

QMUL

United Kingdom

AI and Data

 

Phoenix Perry

University of the Arts London

United Kingdom

Alt.Play

Andy Phelps

University of Canterbury & American University

New Zealand

Education

 

Karen (Kat) Schrier

Marist College/World Health Organization

United States

Applied Gaming

Miguel Sicart

ITU

Denmark

Ethical, Political, and Societal Issues

 

Gillian Smith

Worcester Polytechnic Institute

United States

Ethical, Political, and Societal Issues

Olli Sotamaa

Tampere University

Finland

Business and Production

 

Kurt Squire

UC Irvine

United States

Applied Gaming

Constance Steinkuehler-Squire

UC Irvine

United States

Audiences and Communities

 

Selen Türkay

Queensland University of Technology

Australia

Game User Research and Player Experience

Tommy Thompson

AI and Games

United Kingdom

AI and Data

 

Frederick Umminger

Roblox

United States

Audio and Music

Gary Ushaw

Newcastle University

United Kingdom

Simulation

 

Kimberly Voll

Fair Play Alliance

Canada

Business and Production

Günter Wallner

JKU Linz

Austria

AI and Data

 

Jennifer R. Whitson

University of Waterloo

Canada

Business and Production

Samantha G. Wolfe

PitchFWD & NYU

United States

Immersive Experiences and Future Realities

 

Michael Young

University of Utah

United States

Narrative

 
 

Journal Administrator

Clarissa Nemeth

KGL Editorial

United States