Export Citations
Save this search
Please login to be able to save your searches and receive alerts for new content matching your search criteria.
- research-articleSeptember 2021
An Exploratory Study of Social Support Systems to Help Older Adults in Managing Mobile Safety
MobileHCI '21: Proceedings of the 23rd International Conference on Mobile Human-Computer InteractionArticle No.: 30, Pages 1–13https://doi.org/10.1145/3447526.3472047Older adults face increased safety challenges, such as targeted online fraud and phishing, contributing to the growing technological divide between them and younger adults. Social support from family and friends is often the primary way older adults ...
- research-articleSeptember 2020
My Mom was Getting this Popup: Understanding Motivations and Processes in Helping Older Relatives with Mobile Security and Privacy
Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT), Volume 3, Issue 4Article No.: 147, Pages 1–20https://doi.org/10.1145/3369821Security and privacy pose a serious barrier to the use of mobile technology by older adults. While support from family and friends is known to be an effective enabler in older adults' technology adoption, we know very little about the family members' ...
- research-articleOctober 2019
Interacting with Autostereograms
MobileHCI '19: Proceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and ServicesArticle No.: 30, Pages 1–12https://doi.org/10.1145/3338286.3340141Autostereograms are 2D images that can reveal 3D content when viewed with a specific eye convergence, without using extra-apparatus. We contribute to autostereogram studies from an HCI perspective. We explore touch inputs and output design options when ...
- short-paperOctober 2017
Help Resources in Games: Gamers' Opinions and Preliminary Design Remarks
- Luisa F. de Oliveira,
- Luciana S. Espindola,
- Caroline Q. Santos,
- Angelina C. A. Ziesemer,
- Luana Müller,
- Milene S. Silveira
IHC '17: Proceedings of the XVI Brazilian Symposium on Human Factors in Computing SystemsArticle No.: 61, Pages 1–4https://doi.org/10.1145/3160504.3160572Help resources are available in many ways and required in many applications. However, in the digital game context, little has been investigated and discussed about why, how and when to offer help in order to not jeopardize the gameplay. In this work, we ...
- articleJanuary 2015
A Virtual Reality Study of Help Recognition and Metacognition with an Affective Agent
- Ali Oker,
- Matthieu Courgeon,
- Elise Prigent,
- Victoria Eyharabide,
- Nadine Bazin,
- Mathieu Urbach,
- Christine Passerieux,
- Jean-Claude Martin,
- Michel-Ange Amorim,
- Eric Brunet-Gouet
International Journal of Synthetic Emotions (IJSE-IGI), Volume 6, Issue 1Pages 60–73https://doi.org/10.4018/IJSE.2015010104Advances in the use of virtual affective agents for therapeutic purposes in mental health opened a research avenue to improve the way patients interpret other's behavior as helpful instead of menacing. Here, the authors propose an original paradigm ...
- ArticleJuly 2009
Attention and Motivation in Hypermedia Systems
Proceedings of the 13th International Conference on Human-Computer Interaction. Part IV: Interacting in Various Application DomainsPages 78–87https://doi.org/10.1007/978-3-642-02583-9_9We present the results of a heuristic analysis of a set of multimedia off-line systems aimed at boosting the mental skills of the users through reflexes, maths, etc. To this purpose two metrics have been created to assess the motivation of the users and ...
- ArticleJune 2008
The Use of Ontologies to Structure and Support Interactions in LOR
ITS '08: Proceedings of the 9th international conference on Intelligent Tutoring SystemsPages 551–562https://doi.org/10.1007/978-3-540-69132-7_58Actors using Learning Object Repositories are faced to a diversity of components created for specific situations. This research focused on creating a generic solution to integrate various applications and scenarios representation in the context of help ...
- articleAugust 1995
The MADE Help System
Computer Graphics Forum (COMGRAFOR), Volume 14, Issue 3Pages 149–157https://doi.org/10.1111/j.1467-8659.1995.cgf143_0149.xMADE is the acronym for the ESPRIT project 6307, whose aim is to develop an object oriented multimedia application development environment. As part of this project the MADE help system is designed to be a distributed hypermedia system with additional ...