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- research-articleDecember 2024
Spatiotemporal Bilateral Gradient Filtering for Inverse Rendering
SA '24: SIGGRAPH Asia 2024 Conference PapersArticle No.: 70, Pages 1–11https://doi.org/10.1145/3680528.3687606In inverse rendering, gradient-based methods, which have seen great progress in the recent years, are typically used in conjunction with the Adam optimizer. While Adam usually improves convergence by temporally filtering gradients over previous iterations ...
- research-articleDecember 2024
A Simple Approach to Differentiable Rendering of SDFs
SA '24: SIGGRAPH Asia 2024 Conference PapersArticle No.: 119, Pages 1–11https://doi.org/10.1145/3680528.3687573We present a simple algorithm for differentiable rendering of surfaces represented by Signed Distance Fields (SDF), which makes it easy to integrate rendering into gradient-based optimization pipelines. To tackle visibility-related derivatives that make ...
- research-articleDecember 2024
Reconstructing translucent thin objects from photos
SA '24: SIGGRAPH Asia 2024 Conference PapersArticle No.: 124, Pages 1–11https://doi.org/10.1145/3680528.3687572The joint reconstruction of shape and appearance for translucent objects from real-world data poses a challenge in computer graphics, especially when dealing with complex layered materials like leaves or paper. The traditional assumption of diffuse ...
- research-articleNovember 2024
Multi-level Partition of Unity on Differentiable Moving Particles
ACM Transactions on Graphics (TOG), Volume 43, Issue 6Article No.: 273, Pages 1–21https://doi.org/10.1145/3687989We introduce a differentiable moving particle representation based on the multi-level partition of unity (MPU) to represent dynamic implicit geometries. At the core of our representation are two groups of particles, named feature particles and sample ...
- research-articleNovember 2024
Colorful Diffuse Intrinsic Image Decomposition in the Wild
ACM Transactions on Graphics (TOG), Volume 43, Issue 6Article No.: 178, Pages 1–12https://doi.org/10.1145/3687984Intrinsic image decomposition aims to separate the surface reflectance and the effects from the illumination given a single photograph. Due to the complexity of the problem, most prior works assume a single-color illumination and a Lambertian world, ...
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- research-articleNovember 2024
Inverse Rendering for Tomographic Volumetric Additive Manufacturing
ACM Transactions on Graphics (TOG), Volume 43, Issue 6Article No.: 228, Pages 1–17https://doi.org/10.1145/3687924Tomographic Volumetric Additive Manufacturing (TVAM) is an emerging 3D printing technology that can create complex objects in under a minute. The key idea is to project intense light patterns onto a rotating vial of photo-sensitive resin, causing ...
- research-articleNovember 2024
3D Reconstruction with Fast Dipole Sums
ACM Transactions on Graphics (TOG), Volume 43, Issue 6Article No.: 192, Pages 1–19https://doi.org/10.1145/3687914We introduce a method for high-quality 3D reconstruction from multi-view images. Our method uses a new point-based representation, the regularized dipole sum, which generalizes the winding number to allow for interpolation of per-point attributes in ...
- research-articleAugust 2024
ReN Human: Learning Relightable Neural Implicit Surfaces for Animatable Human Rendering
ACM Transactions on Graphics (TOG), Volume 43, Issue 5Article No.: 162, Pages 1–22https://doi.org/10.1145/3678002Recently, implicit neural representation has been widely used to learn the appearance of human bodies in the canonical space, which can be further animated using a parametric human model. However, how to decompose the material properties from the implicit ...
- research-articleJuly 2024
Target-Aware Image Denoising for Inverse Monte Carlo Rendering
ACM Transactions on Graphics (TOG), Volume 43, Issue 4Article No.: 124, Pages 1–11https://doi.org/10.1145/3658182Physically based differentiable rendering allows an accurate light transport simulation to be differentiated with respect to the rendering input, i.e., scene parameters, and it enables inferring scene parameters from target images, e.g., photos or ...
- research-articleJuly 2024
ZeroGrads: Learning Local Surrogates for Non-Differentiable Graphics
ACM Transactions on Graphics (TOG), Volume 43, Issue 4Article No.: 49, Pages 1–15https://doi.org/10.1145/3658173Gradient-based optimization is now ubiquitous across graphics, but unfortunately can not be applied to problems with undefined or zero gradients. To circumvent this issue, the loss function can be manually replaced by a "surrogate" that has similar ...
- research-articleJuly 2024
DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Models
- Yuqing Zhang,
- Yuan Liu,
- Zhiyu Xie,
- Lei Yang,
- Zhongyuan Liu,
- Mengzhou Yang,
- Runze Zhang,
- Qilong Kou,
- Cheng Lin,
- Wenping Wang,
- Xiaogang Jin
ACM Transactions on Graphics (TOG), Volume 43, Issue 4Article No.: 39, Pages 1–18https://doi.org/10.1145/3658170Recent advancements in 2D diffusion models allow appearance generation on untextured raw meshes. These methods create RGB textures by distilling a 2D diffusion model, which often contains unwanted baked-in shading effects and results in unrealistic ...
- research-articleJuly 2024
AONeuS: A Neural Rendering Framework for Acoustic-Optical Sensor Fusion
SIGGRAPH '24: ACM SIGGRAPH 2024 Conference PapersArticle No.: 127, Pages 1–12https://doi.org/10.1145/3641519.3657446Underwater perception and 3D surface reconstruction are challenging problems with broad applications in construction, security, marine archaeology, and environmental monitoring. Treacherous operating conditions, fragile surroundings, and limited ...
- research-articleDecember 2023
Joint Sampling and Optimisation for Inverse Rendering
SA '23: SIGGRAPH Asia 2023 Conference PapersArticle No.: 29, Pages 1–10https://doi.org/10.1145/3610548.3618244When dealing with difficult inverse problems such as inverse rendering, using Monte Carlo estimated gradients to optimise parameters can slow down convergence due to variance. Averaging many gradient samples in each iteration reduces this variance ...
- research-articleDecember 2023
SOL-NeRF: Sunlight Modeling for Outdoor Scene Decomposition and Relighting
SA '23: SIGGRAPH Asia 2023 Conference PapersArticle No.: 31, Pages 1–11https://doi.org/10.1145/3610548.3618143Outdoor scenes often involve large-scale geometry and complex unknown lighting conditions, making it difficult to decompose them into geometry, reflectance and illumination. Recently researchers made attempts to decompose outdoor scenes using Neural ...
- research-articleDecember 2023
Diffusion Posterior Illumination for Ambiguity-Aware Inverse Rendering
- Linjie Lyu,
- Ayush Tewari,
- Marc Habermann,
- Shunsuke Saito,
- Michael Zollhöfer,
- Thomas Leimkühler,
- Christian Theobalt
ACM Transactions on Graphics (TOG), Volume 42, Issue 6Article No.: 233, Pages 1–14https://doi.org/10.1145/3618357Inverse rendering, the process of inferring scene properties from images, is a challenging inverse problem. The task is ill-posed, as many different scene configurations can give rise to the same image. Most existing solutions incorporate priors into the ...
- research-articleDecember 2023
Amortizing Samples in Physics-Based Inverse Rendering Using ReSTIR
ACM Transactions on Graphics (TOG), Volume 42, Issue 6Article No.: 214, Pages 1–17https://doi.org/10.1145/3618331Recently, great progress has been made in physics-based differentiable rendering. Existing differentiable rendering techniques typically focus on static scenes, but during inverse rendering---a key application for differentiable rendering---the scene is ...
- research-articleNovember 2023
Intrinsic Image Decomposition via Ordinal Shading
ACM Transactions on Graphics (TOG), Volume 43, Issue 1Article No.: 12, Pages 1–24https://doi.org/10.1145/3630750Intrinsic decomposition is a fundamental mid-level vision problem that plays a crucial role in various inverse rendering and computational photography pipelines. Generating highly accurate intrinsic decompositions is an inherently under-constrained task ...
- research-articleOctober 2023
IRCasTRF: Inverse Rendering by Optimizing Cascaded Tensorial Radiance Fields, Lighting, and Materials From Multi-view Images
MM '23: Proceedings of the 31st ACM International Conference on MultimediaPages 2644–2653https://doi.org/10.1145/3581783.3612010We propose an inverse rendering pipeline that simultaneously reconstructs scene geometry, lighting, and spatially-varying material from a set of multi-view images. Specifically, the proposed pipeline involves volume and physics-based rendering, which are ...
- ArticleJanuary 2024
Neural Differential Radiance Field: Learning the Differential Space Using a Neural Network
AbstractWe introduce an adjoint-based inverse rendering method using a Neural Differential Radiance Field, i.e. a neural network representation of the solution of the differential rendering equation. Inspired by neural radiosity techniques, we minimize ...
- ArticleAugust 2001Seminal Paper
A signal-processing framework for inverse rendering
SIGGRAPH '01: Proceedings of the 28th annual conference on Computer graphics and interactive techniquesPages 117–128https://doi.org/10.1145/383259.383271Realism in computer-generated images requires accurate input models for lighting, textures and BRDFs. One of the best ways of obtaining high-quality data is through measurements of scene attributes from real photographs by inverse rendering. However, ...
Also Published in:
Seminal Graphics Papers: Pushing the Boundaries, Volume 2: ISBN 9798400708978, August 2023