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Volume 2, Issue 4December 2020
Reflects downloads up to 12 Nov 2024Bibliometrics
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research-article
Open Access
Randomised fast no‐loss expert system to play tic‐tac‐toe like a human

This study introduces a blazingly fast, no‐loss expert system for tic‐tac‐toe using decision trees called T3DT, which tries to emulate human gameplay as closely as possible. It does not make use of any brute force, minimax, or evolutionary techniques, but ...

research-article
Open Access
Stacked residual blocks based encoder–decoder framework for human motion prediction

Human motion prediction is an important and challenging task in computer vision with various applications. Recurrent neural networks (RNNs) and convolutional neural networks (CNNs) have been proposed to address this challenging task. However, RNNs exhibit ...

research-article
Open Access
Retrieval and management system for layer sound effect library

Here, the authors present a novel interactive prototype system that enhances the effectiveness and ingenuity for sound designers to explore the sound effect library created by layering in multi‐methods. They combine the explored methods of semantic ...

research-article
Open Access
Robust control of vehicle multi‐target adaptive cruise based on model prediction

On the issue of low utilisation and acceptance of current adaptive cruise control (ACC), a multi‐objective adaptive cruise control (MO‐ACC) algorithm is developed in this study. Based on model predictive control theory, comprehensively considering the ...

research-article
Open Access
Fully in tensor computation manner: one‐shot dense 3D structured light and beyond

Tensor computation evolves fast towards a prosperous existence in recent years, e.g. PyTorch. An immediate advantage of using tensor computation is that one does not need to implement low‐level parallelism to attain efficient computation, which is of ...

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