Learning symbols from permanent and transient visual presentations
Instructional dynamic pictures (animations and videos) contain transient visual information. Consequently, when learning from dynamic pictures, students must process in working memory the current images while trying to remember the images that left the ...
The effect of online argumentation of socio-scientific issues on students' scientific competencies and sustainability attitudes
One focal point of science learning is to develop students' ability to actively participate in discussions of socio-scientific issues (SSIs) in their daily lives. This study proposed the SSIs-Online-Argumentation Pattern (SOAP) to develop a pedagogical ...
Trends and research issues of mobile learning studies in nursing education
In the past decades, the issues related to mobile learning have been widely discussed around the globe; however, the development and trends of applying mobile technologies in nursing education still lack systematic analysis. In this study, a meta review ...
Effect of augmented reality game Pokmon GO on cognitive performance and emotional intelligence in adolescent young
The main aim was to analyse the effect of 8 weeks of Pokmon GO on cognitive performance (memory, selective attention, concentration, mathematical calculation and linguistic reasoning) and emotional intelligence (well-being, self-control, emotionality ...
Combining e-books with mind mapping in a reciprocal teaching strategy for a classical Chinese course
Chinese texts contain the essence of traditional Chinese culture and humanistic spirit, although they are obscure and difficult to understand. The integration of e-books into language learning can play a positive role and improve reading comprehension ...
Anonymous versus identified peer assessment via a Facebook-based learning application
This study investigated online peer assessment within a Facebook-based learning application, with a focus on the effects of anonymity. First, it examined anonymity's effects on the distributions of affective, cognitive, and meta-cognitive peer feedback. ...
The NISPI framework
Collaborative problem-solving (CPS) is a fundamental skill for success in modern societies, and part of many common constructivist teaching approaches. However, its effective implementation and evaluation in both digital and physical learning ...
Collaborative agile learning in online environments
Unsatisfactory prior experiences in collaborative learning influence students' predisposition towards team-based learning activities. Incorporating strategies for helping teams to effectively regulate group work and enhance planning processes may result ...
Testing a path-analytic model of adult dropout in online degree programs
Using large samples from multiple online degree programs, this study aimed to empirically identify the direct and indirect relationships between major adult dropout factors (i.e., basic scholastic aptitude, physical constraints, interaction with course ...
Educational apps from the Android Google Play for Greek preschoolers
In the seven years since the introduction of the tablet (Apple iPad) in 2010, the use of software for smart mobile devices has grown rapidly in popularity and has become a hotly debated issue in the field of education and child development. However, the ...
Participatory methodologies to promote student engagement in the development of educational digital games
- Taciana Pontual Falco,
- Flvia Mendes de Andrade e Peres,
- Dyego Carlos Sales de Morais,
- Glaucileide da Silva Oliveira
Engagement is a fundamental condition for learning, which the outdated educational system is failing to sustain for the current generation of students, born in a world permeated with digital technologies. This article presents an analysis of high school ...
Implementation fidelity in computerised assessment of book reading
Measuring the implementation fidelity (IF) or integrity of interventions is extremely important, since without it a positive or negative outcome cannot be interpreted. However, IF is actually measured relatively rarely. Direct and indirect methods of ...
Analysis of the relation between computational thinking skills and various variables with the structural equation model
The aim of this study is to determine how much various variables explain students' computational thinking (CT) skills. Furthermore, it was aimed to produce a model that explains and predicts the relations between computational thinking skills and ...
Use of Facebook for the Community Services Practices course
This study examines an online learning community created on Facebook (FB) for the Community Services Practices (CSP) course at the Faculty of Education, Karadeniz Technical University. The study aims to analyze FB group shares and prospective teachers' ...
Exploring effects of discussion on visual attention, learning performance, and perceptions of students learning with STR-support
In this study, we aimed to explore effects of discussion on visual attention, learning performance, and perceptions of non-native English speaking students attending lectures in English in learning environments supported by Speech-to-Text Recognition (...
PhD students' presenting, staging and announcing their educational status - An analysis of shared images in social media
Little research has been conducted on the question of academics' use of social media. The effects of social media on the educational environment of postgraduate students need to be further explored. The purpose of this study was to investigate the ...