Observing health in everyday living: ODLs and thecare-between-the-care
Creating technological solutions that support health everywhere requires understanding the context of health and the vernacular of those engaged in it within that context. Within the formal healthcare system, institutional environments dominate and ...
A standard-based model for the sharing of patient-generated health information with electronic health records
This paper proposes a standard-based model for the automated collection of patient data using personal health devices and the secure sharing of these data with authorized providers' electronic health records (EHRs). The model addresses a number of ...
Sensor-based observations of daily living for aging in place
Older adults often find it difficult to keep track of their cognitive and functional abilities required for remaining independent in their homes. Healthcare providers need objective, timely, and ecologically valid information about their patient's ...
Challenges of integrating patient-centered data into clinical workflow for care of high-risk infants
In this paper, we outline the challenges to integrating patient-centered data into clinical workflow that were encountered during the deployment of a research prototype mobile system, Estrellita, designed to support collection of data about preterm ...
Youth-centered design and usage results of the iN Touch mobile self-management program for overweight/obesity
Overweight/obesity among youth is a grave concern in the USA due to its potential impact on illness such as hypertension, high cholesterol, type 2 diabetes and asthma. This paper reports on the design and usage of iN Touch, a mobile self-management ...
Living Profiles: an example of user-centered design in developing a teen-oriented personal health record
Living Profiles is a personal health record (PHR) designed for and by teens with chronic diseases transitioning from the world of pediatric care to the adult system of medical care. It incorporates typical teen behaviors and attitudes about health and ...
What consumers want in personal health applications: findings from Project HealthDesign
As part of the first round of the Robert Wood Johnson Foundation's Project HealthDesign grants, a personal health application (PHA) called ActivHealth was designed to provide personalized advice and tracking of physical activity to healthcare consumers. ...
Engaging patients while addressing their privacy concerns: the experience of Project HealthDesign
Some patients and clinicians are using digital technologies to collect and share relevant health information with one another, but patient privacy concerns may serve as an obstacle to widespread adoption of such digital data-sharing models. This essay ...
Developing a model for understanding patient collection of observations of daily living: a qualitative meta-synthesis of the Project HealthDesign program
We conducted a meta-synthesis of five different studies that developed, tested, and implemented new technologies for the purpose of collecting observations of daily living (ODL). From this synthesis, we developed a model to explain user motivation as it ...
A novel confidence-based multiclass boosting algorithm for mobile physical activity monitoring
This paper addresses one of the main challenges in physical activity monitoring, as indicated by recent benchmark results: The difficulty of the complex classification problems exceeds the potential of existing classifiers. Therefore, this paper ...
3D ActionSLAM: wearable person tracking in multi-floor environments
We present 3D ActionSLAM, a stand-alone wearable system that can track people in previously unknown multi-floor environments with sub-room accuracy. ActionSLAM stands for action-based simultaneous localization and mapping: It fuses dead reckoning data ...
Conductive rubber electrodes for earphone-based eye gesture input interface
An eartip made of conductive rubber that also realizes biopotential electrodes is proposed for a daily-use earphone-based eye gesture input interface. Several prototypes, each with three electrodes to capture electrooculogram (EOG), are implemented on ...
FIDO--Facilitating interactions for dogs with occupations: wearable communication interfaces for working dogs
- Melody M. Jackson,
- Giancarlo Valentin,
- Larry Freil,
- Lily Burkeen,
- Clint Zeagler,
- Scott Gilliland,
- Barbara Currier,
- Thad Starner
Working dogs have improved the lives of thousands of people throughout history. However, communication between human and canine partners is currently limited. The main goal of the FIDO project is to research fundamental aspects of wearable technologies ...
A location-sensitive visual interface on the palm: interacting with common objects in an augmented space
We have created a visual interface using the human palm that is location sensitive and always available. To accomplish this, we constructed an augmented space in an actual workspace by installing several depth cameras. To manage and connect the multiple ...
uSmell: exploring the potential for gas sensors to classify odors in ubicomp applications relative to airflow and distance
Previous research has shown that gas sensors can be used to classify odors when used in highly controlled experimental testing chambers. However, potential ubicomp applications require these sensors to perform an analysis in less controlled environments,...
House rules: the collaborative nature of policy in domestic networks
We draw on ethnographic studies to understand the collaborative nature of network policies or rules in domestic settings. We outline the technical nature of network policy in enterprise domains and how this contrasts with the social or collaborative ...
Beyond the bar: the places where location-based services are used in the city
Mobile services are integrating into the places and routines of daily life. But which types of places afford the use of various services, and how important are these places in our lives? Through several studies, we have explored the types of places that ...
Evaluating children performance with graphical and tangible robot programming tools
This paper presents a cross-age study exploring children's performance on robot introductory programming activities with one tangible and one isomorphic graphical system. Both subsystems are parts of an innovative system, namely the PROTEAS kit. The ...
Peripheral interaction: characteristics and considerations
In everyday life, we are able to perceive information and perform physical actions in the background or periphery of attention. Inspired by this observation, several researchers have studied interactive systems that display digital information in the ...