Issue Downloads
An Efficient B-Spline Lagrangian/Eulerian Method for Compressible Flow, Shock Waves, and Fracturing Solids
This study presents a new method for modeling the interaction between compressible flow, shock waves, and deformable structures, emphasizing destructive dynamics. Extending advances in time-splitting compressible flow and the Material Point Methods (MPM), ...
Synthesis of Frame Field-Aligned Multi-Laminar Structures
- Florian Cyril Stutz,
- Tim Felle Olsen,
- Jeroen Peter Groen,
- Tuan Nguyen Trung,
- Niels Aage,
- Ole Sigmund,
- Justin Solomon,
- Jakob Andreas Bærentzen
In the field of topology optimization, the homogenization approach has been revived as an important alternative to the established, density-based methods. Homogenization can represent microstructures at length scales decoupled from the resolution of the ...
Searching for Fast Demosaicking Algorithms
We present a method to automatically synthesize efficient, high-quality demosaicking algorithms, across a range of computational budgets, given a loss function and training data. It performs a multi-objective, discrete-continuous optimization which ...
OptiTrap: Optimal Trap Trajectories for Acoustic Levitation Displays
Acoustic levitation has recently demonstrated the ability to create volumetric content by trapping and quickly moving particles along reference paths to reveal shapes in mid-air. However, the problem of specifying physically feasible trap trajectories to ...
Computational Mirror Cup and Saucer Art
In the mirror cup and saucer art created by artists Yul Cho and Sang-Ha Cho, part of the saucer is directly visible to the viewer, while the other part of the saucer is occluded and can only be seen as a reflection through a mirror cup. Thus, viewers see ...
Sparsity-Specific Code Optimization using Expression Trees
We introduce a code generator that converts unoptimized C++ code operating on sparse data into vectorized and parallel CPU or GPU kernels. Our approach unrolls the computation into a massive expression graph, performs redundant expression elimination, ...
Physics-Based Combustion Simulation
We propose a physics-based combustion simulation method for computer graphics that extends the mathematical models of previous efforts to automatically capture more realistic flames as well as temperature and soot distributions. Our method includes ...
Simulating Brittle Fracture with Material Points
Large-scale topological changes play a key role in capturing the fine debris of fracturing virtual brittle material. Real-world, tough brittle fractures have dynamic branching behaviour but numerical simulation of this phenomena is notoriously ...
Hogel-Free Holography
Holography is a promising avenue for high-quality displays without requiring bulky, complex optical systems. While recent work has demonstrated accurate hologram generation of 2D scenes, high-quality holographic projections of 3D scenes has been out of ...
StyleFusion: Disentangling Spatial Segments in StyleGAN-Generated Images
We present StyleFusion, a new mapping architecture for StyleGAN, which takes as input a number of latent codes and fuses them into a single style code. Inserting the resulting style code into a pre-trained StyleGAN generator results in a single harmonized ...
Restricted Delaunay Triangulation for Explicit Surface Reconstruction
The task of explicit surface reconstruction is to generate a surface mesh by interpolating a given point cloud. Explicit surface reconstruction is necessary when the point cloud is required to appear exactly on the surface. However, for a non-perfect ...
A Sparse Non-parametric BRDF Model
This paper presents a novel sparse non-parametric Bidirectional Reflectance Distribution Function (BRDF) model derived using a machine learning approach to represent the space of possible BRDFs using a set of multidimensional sub-spaces, or dictionaries. ...