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- demonstrationJune 2024
ChairMX: On-Chair Input for Interactive Media Consumption Experiences for Everyone, Everywhere
- Radu-Daniel Vatavu,
- Laura-Bianca Bilius,
- Alexandru-Tudor Andrei,
- Mihail Terenti,
- Adrian-Vasile Catană,
- Alexandru-Ionuț Șiean
IMX '24: Proceedings of the 2024 ACM International Conference on Interactive Media ExperiencesPages 447–451https://doi.org/10.1145/3639701.3661090We introduce ChairMX, on-chair input technology for novel interactive media consumption experiences through the chair. ChairMX is the end result of an elaborate four-stage research and development process involving a systematic literature review of the ...
- research-articleMay 2024
Take a Seat, Make a Gesture: Charting User Preferences for On-Chair and From-Chair Gesture Input
CHI '24: Proceedings of the 2024 CHI Conference on Human Factors in Computing SystemsArticle No.: 555, Pages 1–17https://doi.org/10.1145/3613904.3642028We explore the chair as a referential frame for facilitating hand gesture input to control interactive systems. First, we conduct a Systematic Literature Review on the topic of interactions supported by chairs, and uncover little research on harnessing ...
- Work in ProgressApril 2023
“I Could Wear It All of the Time, Just Like My Wedding Ring:” Insights into Older People’s Perceptions of Smart Rings
CHI EA '23: Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing SystemsArticle No.: 165, Pages 1–8https://doi.org/10.1145/3544549.3585771We present findings from an examination of older adults’ perceptions of and preferences for smart rings, a unique class of interactive wearables gaining traction in the consumer market. To this end, we conducted semi-structured interviews with nine ...