Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
skip to main content
10.1145/3639701.3661090acmconferencesArticle/Chapter ViewAbstractPublication PagesimxConference Proceedingsconference-collections
demonstration

ChairMX: On-Chair Input for Interactive Media Consumption Experiences for Everyone, Everywhere

Published: 07 June 2024 Publication History

Abstract

We introduce ChairMX, on-chair input technology for novel interactive media consumption experiences through the chair. ChairMX is the end result of an elaborate four-stage research and development process involving a systematic literature review of the extent in which chairs have been used in interactive systems, involvement of potential end users to elicit their preferences for on-chair input, engineering on-chair gesture input recognition technology with wearables, and exploration of application opportunities. By leveraging a ring-like form factor wearable, ChairMX is a readily deployable technology, working for uninstrumented chairs everywhere and enabling a variety of use case scenarios involving interactive media consumption, from the living room to public environments.

References

[1]
Alexandru-Tudor Andrei, Laura-Bianca Bilius, and Radu-Daniel Vatavu. 2024. Take a Seat, Make a Gesture: Charting User Preferences for On-Chair and From-Chair Gesture Input. In Proceedings of the CHI Conference on Human Factors in Computing Systems(CHI ’24). ACM, New York, NY, USA, 17 pages. https://doi.org/10.1145/3613904.3642028
[2]
Alexandru-Tudor Andrei, Alexandru-Ionut Şiean, and Radu-Daniel Vatavu. 2022. Tap4Light: Smart Lighting Interactions by Tapping with a Five-Finger Augmentation Device. In Proceedings of the 13th Augmented Human International Conference(AH ’22). ACM, New York, NY, USA, Article 4, 2 pages. https://doi.org/10.1145/3532525.3532535
[3]
Laura-Bianca Bilius, Ovidiu-Ciprian Ungurean, and Radu-Daniel Vatavu. 2023. An Expressivity-Complexity Tradeoff?: User-Defined Gestures from the Wheelchair Space Are Mostly Deictic. In Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems(CHI EA ’23). ACM, New York, NY, USA, Article 35, 8 pages. https://doi.org/10.1145/3544549.3585695
[4]
Laura-Bianca Bilius, Ovidiu-Ciprian Ungurean, and Radu-Daniel Vatavu. 2023. Understanding Wheelchair Users’ Preferences for On-Body, In-Air, and On-Wheelchair Gestures. In Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems(CHI ’23). ACM, New York, NY, USA, Article 78, 16 pages. https://doi.org/10.1145/3544548.3580929
[5]
Laura-Bianca Bilius and Radu-Daniel Vatavu. 2020. A Synopsis of Input Modalities for In-Vehicle Infotainment and Consumption of Interactive Media. In Proceedings of the 2020 ACM International Conference on Interactive Media Experiences(IMX ’20). ACM, New York, NY, USA, 195–199. https://doi.org/10.1145/3391614.3399400
[6]
Laura-Bianca Bilius and Radu-Daniel Vatavu. 2021. A Multistudy Investigation of Drivers and Passengers’ Gesture and Voice Input Preferences for In-Vehicle Interactions. Journal of Intelligent Transportation Systems 25, 2 (2021), 197–220. https://doi.org/10.1080/15472450.2020.1846127
[7]
Philipp Brauner, Julia van Heek, Martina Ziefle, Nur Al-huda Hamdan, and Jan Borchers. 2017. Interactive FUrniTURE: Evaluation of Smart Interactive Textile Interfaces for Home Environments. In Proceedings of the 2017 ACM International Conference on Interactive Surfaces and Spaces(ISS ’17). ACM, New York, NY, USA, 151–160. https://doi.org/10.1145/3132272.3134128
[8]
Patrick Carrington, Amy Hurst, and Shaun K. Kane. 2014. The Gest-Rest: A Pressure-Sensitive Chairable Input Pad for Power Wheelchair Armrests. In Proceedings of the 16th International ACM SIGACCESS Conference on Computers & Accessibility(ASSETS ’14). ACM, New York, NY, USA, 201–208. https://doi.org/10.1145/2661334.2661374
[9]
Alexandru-Ionut Şiean, Cristian Pamparau, Arthur Sluÿters, Radu-Daniel Vatavu, and Jean Vanderdonckt. 2023. Flexible Gesture Input with Radars: Systematic Literature Review and Taxonomy of Radar Sensing Integration in Ambient Intelligence Environments. Journal of Ambient Intelligence and Humanized Computing 14 (2023), 7967–7981. https://doi.org/10.1007/s12652-023-04606-9
[10]
Alexandru-Ionut Şiean, Radu-Daniel Vatavu, and Jean Vanderdonckt. 2021. Taking That Perfect Aerial Photo: A Synopsis of Interactions for Drone-based Aerial Photography and Video. In Proceedings of the 2021 ACM International Conference on Interactive Media Experiences(IMX ’21). ACM, New York, NY, USA, 275–279. https://doi.org/10.1145/3452918.3465484
[11]
Tanja Döring, Dagmar Kern, Paul Marshall, Max Pfeiffer, Johannes Schöning, Volker Gruhn, and Albrecht Schmidt. 2011. Gestural interaction on the steering wheel: reducing the visual demand. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems(CHI ’11). ACM, New York, NY, USA, 483–492. https://doi.org/10.1145/1978942.1979010
[12]
Alex Endert, Patrick Fiaux, Haeyong Chung, Michael Stewart, Christopher Andrews, and Chris North. 2011. ChairMouse: Leveraging Natural Chair Rotation for Cursor Navigation on Large, High-Resolution Displays. In CHI ’11 Extended Abstracts on Human Factors in Computing Systems(CHI EA ’11). ACM, New York, NY, USA, 571–580. https://doi.org/10.1145/1979742.1979628
[13]
Anja Exler, Marcel Braith, Andrea Schankin, and Michael Beigl. 2016. Preliminary investigations about interruptibility of smartphone users at specific place types. In Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing: Adjunct(UbiComp ’16). ACM, New York, NY, USA, 1590–1595. https://doi.org/10.1145/2968219.2968554
[14]
Bogdan-Florin Gheran, Jean Vanderdonckt, and Radu-Daniel Vatavu. 2018. Gestures for Smart Rings: Empirical Results, Insights, and Design Implications. In Proceedings of the Designing Interactive Systems Conference(DIS ’18). ACM, New York, NY, USA, 623–635. https://doi.org/10.1145/3196709.3196741
[15]
Bogdan-Florin Gheran and Radu-Daniel Vatavu. 2020. From Controls on the Steering Wheel to Controls on the Finger: Using Smart Rings for In-Vehicle Interactions. In Companion Publication of the 2020 ACM Designing Interactive Systems Conference(DIS’ 20 Companion). ACM, New York, NY, USA, 299–304. https://doi.org/10.1145/3393914.3395851
[16]
Nour Halabi, Evan Jones, and Pejman Mirza-Babaei. 2023. Unleashing Immersive Experiences: The Power of Gesture-Based VR Interaction. Interactions 30, 6 (nov 2023), 52–55. https://doi.org/10.1145/3626247
[17]
Abraham M. Hashemian, Ashu Adhikari, Ernst Kruijff, Markus von der Heyde, and Bernhard E. Riecke. 2023. Leaning-Based Interfaces Improve Ground-Based VR Locomotion in Reach-the-Target, Follow-the-Path, and Racing Tasks. IEEE Transactions on Visualization and Computer Graphics 29, 3 (2023), 1748–1768. https://doi.org/10.1109/TVCG.2021.3131422
[18]
Viviane Herdel, Lee J. Yamin, and Jessica R. Cauchard. 2022. Above and Beyond: A Scoping Review of Domains and Applications for Human-Drone Interaction. In Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems(CHI ’22). ACM, New York, NY, USA, Article 463, 22 pages. https://doi.org/10.1145/3491102.3501881
[19]
Yoshinori Kawasaki, Takeo Igarashi, Takashi Ajioka, and Ikuji Honda. 2005. Vision-based Gestural Interaction Using Plush Toys. In UIST ’05 Adjunct Proceedings. ACM, USA, 2 pages. https://uist.acm.org/archive/adjunct/2005/pdf/demos/d2-kawasaki.pdf
[20]
Yihua Lou, Wenjun Wu, Radu-Daniel Vatavu, and Wei-Tek Tsai. 2017. Personalized Gesture Interactions for Cyber-Physical Smart-Home Environments. Science China Information Sciences 60, 7 (2017), 072104:1–15. https://doi.org/10.1007/s11432-015-1014-7
[21]
Irina Popovici, Radu-Daniel Vatavu, and Wenjun Wu. 2019. TV Channels in Your Pocket! Linking Smart Pockets to Smart TVs. In Proceedings of the 2019 ACM International Conference on Interactive Experiences for TV and Online Video(TVX ’19). ACM, New York, NY, USA, 193–198. https://doi.org/10.1145/3317697.3325119
[22]
Kathrin Probst, David Lindlbauer, Michael Haller, Bernhard Schwartz, and Andreas Schrempf. 2014. A Chair as Ubiquitous Input Device: Exploring Semaphoric Chair Gestures for Focused and Peripheral Interaction. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems(CHI ’14). ACM, New York, NY, USA, 4097–4106. https://doi.org/10.1145/2556288.2557051
[23]
Antti Salovaara, Antti Lindqvist, Tero Hasu, and Jonna Häkkilä. 2011. The phone rings but the user doesn’t answer: unavailability in mobile communication. In Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services(MobileHCI ’11). ACM, New York, NY, USA, 503–512. https://doi.org/10.1145/2037373.2037448
[24]
Seiichi Serikawa and Lifeng Zhang. 2011. Proposal of a Touch Panel Switch with the Function of Bending and Addition - One of a New User Interface. In Proceedings of the 2nd International Conference on Instrumentation, Communications, Information Technology, and Biomedical Engineering. IEEE, USA, 8–13. https://doi.org/10.1109/ICICI-BME.2011.6108580
[25]
Mihail Terenti, Cristian Pamparau, and Radu-Daniel Vatavu. 2024. The User Experience of Distal Arm-level Vibrotactile Feedback for Interactions with Virtual versus Physical Displays. Virtual Reality 28, Article 84 (2024), 21 pages. https://doi.org/10.1007/s10055-024-00977-2
[26]
Emily N. Ussery, Geoffrey P. Whitfield, Janet E. Fulton, Deborah A. Galuska, Charles E. Matthews, Peter T. Katzmarzyk, and Susan A. Carlson. 2021. Trends in Self-Reported Sitting Time by Physical Activity Levels Among US Adults, NHANES 2007/2008-2017/2018. Journal of Physical Activity and Health 18, S1 (2021), S74–S83. https://doi.org/10.1123/jpah.2021-0221
[27]
Radu-Daniel Vatavu. 2012. User-defined gestures for free-hand TV control. In Proceedings of the 10th European Conference on Interactive TV and Video(EuroITV ’12). ACM, New York, NY, USA, 45–48. https://doi.org/10.1145/2325616.2325626
[28]
Radu-Daniel Vatavu and Laura-Bianca Bilius. 2021. GestuRING: A Web-based Tool for Designing Gesture Input with Rings, Ring-Like, and Ring-Ready Devices. In Proceedings of the 34th Annual ACM Symposium on User Interface Software and Technology(UIST ’21). ACM, New York, NY, USA, 710–723. https://doi.org/10.1145/3472749.3474780
[29]
Radu-Daniel Vatavu and Ştefan Gheorghe Pentiuc. 2008. Interactive Coffee Tables: Interfacing TV within an Intuitive, Fun and Shared Experience. In Proceedings of the 6th European Interactive TV Conference(EuroITV ’08). Springer, Heidelberg, 183–187. https://doi.org/10.1007/978-3-540-69478-6_24
[30]
Mihira Wanninayake and Richard O. Sinnott. 2019. An Exploration of Commuter Travel Time Through Social Media Analytics on the Cloud. In Proceedings of the 6th IEEE/ACM International Conference on Big Data Computing, Applications and Technologies(BDCAT ’19). ACM, New York, NY, USA, 43–51. https://doi.org/10.1145/3365109.3368790
[31]
Lin Yang, Chao Cao, Elizabeth D. Kantor, Long H. Nguyen, Xiaobin Zheng, Yikyung Park, Edward L. Giovannucci, Charles E. Matthews, Graham A. Colditz, and Yin Cao. 2019. Trends in Sedentary Behavior Among the US Population, 2001-2016. JAMA 321, 16 (04 2019), 1587–1597. https://doi.org/10.1001/jama.2019.3636
[32]
Ionuţ-Alexandru Zaiţi, Ştefan Gheorghe Pentiuc, and Radu-Daniel Vatavu. 2015. On Free-Hand TV Control: Experimental Results on User-Elicited Gestures with Leap Motion. Personal and Ubiquitous Computing 19, 5-6 (2015), 821–838. https://doi.org/10.1007/s00779-015-0863-y

Cited By

View all
  • (2024)Expanding V2X with V2DUIs: Distributed User Interfaces for Media Consumption in the Vehicle-to-Everything EraProceedings of the 2024 ACM International Conference on Interactive Media Experiences10.1145/3639701.3663643(394-401)Online publication date: 7-Jun-2024

Index Terms

  1. ChairMX: On-Chair Input for Interactive Media Consumption Experiences for Everyone, Everywhere

        Recommendations

        Comments

        Information & Contributors

        Information

        Published In

        cover image ACM Conferences
        IMX '24: Proceedings of the 2024 ACM International Conference on Interactive Media Experiences
        June 2024
        465 pages
        ISBN:9798400705038
        DOI:10.1145/3639701
        • Editors:
        • Asreen Rostami,
        • Donald McMillan,
        • Jonathan Hook,
        • Irene Viola,
        • Jun Nishida,
        • Hanuma Teja Maddali,
        • Alexis Clay
        Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

        Sponsors

        Publisher

        Association for Computing Machinery

        New York, NY, United States

        Publication History

        Published: 07 June 2024

        Check for updates

        Author Tags

        1. Gesture input
        2. chairs
        3. interactive media experiences
        4. on-chair interactions
        5. touch input

        Qualifiers

        • Demonstration
        • Research
        • Refereed limited

        Funding Sources

        • European Union - NextGenerationEU and Romanian Government

        Conference

        IMX '24

        Acceptance Rates

        Overall Acceptance Rate 69 of 245 submissions, 28%

        Upcoming Conference

        IMX '25

        Contributors

        Other Metrics

        Bibliometrics & Citations

        Bibliometrics

        Article Metrics

        • Downloads (Last 12 months)61
        • Downloads (Last 6 weeks)8
        Reflects downloads up to 13 Jan 2025

        Other Metrics

        Citations

        Cited By

        View all
        • (2024)Expanding V2X with V2DUIs: Distributed User Interfaces for Media Consumption in the Vehicle-to-Everything EraProceedings of the 2024 ACM International Conference on Interactive Media Experiences10.1145/3639701.3663643(394-401)Online publication date: 7-Jun-2024

        View Options

        Login options

        View options

        PDF

        View or Download as a PDF file.

        PDF

        eReader

        View online with eReader.

        eReader

        HTML Format

        View this article in HTML Format.

        HTML Format

        Media

        Figures

        Other

        Tables

        Share

        Share

        Share this Publication link

        Share on social media