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- research-articleJanuary 2025
Unmasking Dunning-Kruger Effect in Visual Reasoning & Judgment
IEEE Transactions on Visualization and Computer Graphics (ITVC), Volume 31, Issue 1Pages 743–753https://doi.org/10.1109/TVCG.2024.3456326The Dunning-Kruger Effect (DKE) is a metacognitive phenomenon where low-skilled individuals tend to overestimate their competence while high-skilled individuals tend to underestimate their competence. This effect has been observed in a number of domains ...
- research-articleOctober 2024
Decoupling Judgment and Decision Making: A Tale of Two Tails
IEEE Transactions on Visualization and Computer Graphics (ITVC), Volume 30, Issue 10Pages 6928–6940https://doi.org/10.1109/TVCG.2023.3346640Is it true that if citizens understand hurricane probabilities, they will make more rational decisions for evacuation? Finding answers to such questions is not straightforward in the literature because the terms “<italic>judgment</italic>” ...
- research-articleJanuary 2024
Swaying the Public? Impacts of Election Forecast Visualizations on Emotion, Trust, and Intention in the 2022 U.S. Midterms
- Fumeng Yang,
- Mandi Cai,
- Chloe Mortenson,
- Hoda Fakhari,
- Ayse D. Lokmanoglu,
- Jessica Hullman,
- Steven Franconeri,
- Nicholas Diakopoulos,
- Erik C. Nisbet,
- Matthew Kay
IEEE Transactions on Visualization and Computer Graphics (ITVC), Volume 30, Issue 1Pages 23–33https://doi.org/10.1109/TVCG.2023.3327356We conducted a longitudinal study during the 2022 U.S. midterm elections, investigating the real-world impacts of uncertainty visualizations. Using our forecast model of the governor elections in 33 states, we created a website and deployed four ...
- research-articleJanuary 2024
Polarizing Political Polls: How Visualization Design Choices Can Shape Public Opinion and Increase Political Polarization
IEEE Transactions on Visualization and Computer Graphics (ITVC), Volume 30, Issue 1Pages 1446–1456https://doi.org/10.1109/TVCG.2023.3326512While we typically focus on data visualization as a tool for facilitating cognitive tasks (e.g. learning facts, making decisions), we know relatively little about their second-order impacts on our opinions, attitudes, and values. For example, could design ...
- research-articleAugust 2022
Self-Illusion: A Study on Cognition of Role-Playing in Immersive Virtual Environments
IEEE Transactions on Visualization and Computer Graphics (ITVC), Volume 28, Issue 8Pages 3035–3049https://doi.org/10.1109/TVCG.2020.3044563We present the design and results of an experiment investigating the occurrence of <italic>self-illusion</italic> and its contribution to realistic behavior consistent with a virtual role in virtual environments. Self-illusion is a generalized illusion ...
- research-articleApril 2016
Do Variations in Agency Indirectly Affect Behavior with Others? An Analysis of Gaze Behavior
IEEE Transactions on Visualization and Computer Graphics (ITVC), Volume 22, Issue 4Pages 1336–1345https://doi.org/10.1109/TVCG.2016.2518405In a group setting, it is possible for attributes of one group member to indirectly affect how other group members are perceived. In this paper, we explore whether one group member's agency (e.g. if they are real or virtual) can <italic>indirectly</...
- research-articleMarch 2007
Personality and Emotion-Based High-Level Control of Affective Story Characters
IEEE Transactions on Visualization and Computer Graphics (ITVC), Volume 13, Issue 2Pages 281–293https://doi.org/10.1109/TVCG.2007.44Human emotional behavior, personality, and body language are the essential elements in the recognition of a believable synthetic story character. This paper presents an approach using story scripts and action descriptions in a form similar to the ...
- research-articleNovember 2005
Psychophysical Evaluation of In-Situ Ultrasound Visualization
IEEE Transactions on Visualization and Computer Graphics (ITVC), Volume 11, Issue 6Pages 684–693https://doi.org/10.1109/TVCG.2005.104We present a novel psychophysical method for evaluating ultrasonography based on Real-Time Tomographic Reflection (RTTR), in comparison to Conventional Ultrasound (CUS). The method measures the user's perception of the location of an ultrasound-imaged ...
- research-articleNovember 2005
Achieving Dialogue with Children with Severe Autism in an Adaptive Multisensory Interaction: The "MEDIATE' Project
IEEE Transactions on Visualization and Computer Graphics (ITVC), Volume 11, Issue 6Pages 734–743https://doi.org/10.1109/TVCG.2005.88This paper presents an adaptive physical environment that allows children with severe autism to successfully interact with multimodal stimuli, giving them a sense of control of the interaction and, hence, providing them with a sense of agency. This has ...