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VR modeler: from image sequences to 3D models

Published: 22 April 2004 Publication History

Abstract

In this paper we present a novel interactive modeling system, called <i>VR Modeler,</i> to create 3D geometric models from a set of photographs. In our approach standard automatic reconstruction techniques are assisted by a human operator. The modeling system is efficient and easy to use because the user can concentrate on the 2D segmentation and interpretation of the scene whereas our system is responsible for the corresponding 3D information. Therefore we developed the user interface of VR Modeler as a monocular 3D modeling system. Additionally, we are able to obtain coarse as well as high resolution models from architectural scenes. Finally, we tested the modeling system on different types of datasets to demonstrate the usability of our approach.

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cover image ACM Conferences
SCCG '04: Proceedings of the 20th Spring Conference on Computer Graphics
April 2004
233 pages
ISBN:1581139675
DOI:10.1145/1037210
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 22 April 2004

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Author Tags

  1. 3D modeling
  2. 3D reconstruction
  3. feature based modeling
  4. image sequences
  5. interactive modeling system
  6. photogrammetry
  7. user interface

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SCCG04
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SCCG04: Spring Conference in Computer Graphics 2004
April 22 - 24, 2004
Budmerice, Slovakia

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Overall Acceptance Rate 67 of 115 submissions, 58%

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