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Lover's cups: drinking interfaces as new communication channels

Published: 21 April 2006 Publication History

Abstract

This paper shows how computer interfaces can enhance common activities and use them as communication method between people. In this paper, the act of drinking is used as an input of remote communication with the support of computer interfaces. We present Lover's Cups which enable people to share the time of drinking with someone they care about in different places. Using a wireless connection, an otherwise ordinary pair of cups becomes a communication device, amplifying the social aspect of drinking behavior.

References

[1]
Miller, L., Rozin, P., and Fiske, A. Food sharing and feeding another person suggest intimacy; two studies of American College students. Europian Journal of Social Psychology, v.28 n.3 (1998), 423--436.
[2]
Brave, S., Dahley, A., inTouch: A Medium for Haptic Interpersonal Communication. In the Extended Abstracts of CHI' 97, March 22-27, 1997
[3]
Chang, A., Resner, B., Koerner, B., Wang, X., Ishii, H., LumiTouch: an emotional communication device. In the Extended Abstracts of CHI' 01, 2001, pp. 313--314.
[4]
Selker, T., W. Burleson, Context-Aware Design and Interaction in Computer Systems. IBM Systems Journal, Volume 39, NOS 3&4. 2000

Cited By

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  • (2024)WhisperCup: A Design Exploration for Improving the Remote Communication between Chinese Parents and Their Adult Children through Digitally-Augmented Everyday ObjectsProceedings of the ACM on Human-Computer Interaction10.1145/36765348:MHCI(1-26)Online publication date: 24-Sep-2024
  • (2024)Light Bridge: Improving social connectedness through ambient spatial interactionProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3660689(1658-1665)Online publication date: 1-Jul-2024
  • (2023)Remote social touch framework: a way to communicate physical interactions across long distancesJournal on Multimodal User Interfaces10.1007/s12193-023-00402-z17:2(79-104)Online publication date: 24-May-2023
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    cover image ACM Conferences
    CHI EA '06: CHI '06 Extended Abstracts on Human Factors in Computing Systems
    April 2006
    1914 pages
    ISBN:1595932984
    DOI:10.1145/1125451
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 21 April 2006

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    Author Tags

    1. ambient media
    2. communication
    3. drinking interfaces
    4. implicit interaction

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    CHI06
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    CHI06: CHI 2006 Conference on Human Factors in Computing Systems
    April 22 - 27, 2006
    Québec, Montréal, Canada

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    Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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    Cited By

    View all
    • (2024)WhisperCup: A Design Exploration for Improving the Remote Communication between Chinese Parents and Their Adult Children through Digitally-Augmented Everyday ObjectsProceedings of the ACM on Human-Computer Interaction10.1145/36765348:MHCI(1-26)Online publication date: 24-Sep-2024
    • (2024)Light Bridge: Improving social connectedness through ambient spatial interactionProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3660689(1658-1665)Online publication date: 1-Jul-2024
    • (2023)Remote social touch framework: a way to communicate physical interactions across long distancesJournal on Multimodal User Interfaces10.1007/s12193-023-00402-z17:2(79-104)Online publication date: 24-May-2023
    • (2022)Exploring Remote Communication through Design Interventions: Material and Bodily ConsiderationsNordic Human-Computer Interaction Conference10.1145/3546155.3546650(1-13)Online publication date: 8-Oct-2022
    • (2022)Zooming in on embodied social sensemaking: Mapping the design space in the context of videoconferencingProceedings of the Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3490149.3501324(1-10)Online publication date: 13-Feb-2022
    • (2022)From Collaborative Habituation to Everyday Togetherness: A Long-Term Study of Use of the Messaging KettleACM Transactions on Computer-Human Interaction10.1145/347097329:1(1-47)Online publication date: 7-Jan-2022
    • (2021)Family and Friend Communication over Distance in Canada During the COVID-19 PandemicProceedings of the 2021 ACM Designing Interactive Systems Conference10.1145/3461778.3462022(1-14)Online publication date: 28-Jun-2021
    • (2021)"It's our mutual responsibility to share"Proceedings of the ACM on Human-Computer Interaction10.1145/34492345:CSCW1(1-27)Online publication date: 22-Apr-2021
    • (2021)FITNetProceedings of the ACM on Human-Computer Interaction10.1145/34492275:CSCW1(1-20)Online publication date: 22-Apr-2021
    • (2021)Learners Learn More and Instructors Track Better with Real-time Gaze SharingProceedings of the ACM on Human-Computer Interaction10.1145/34492085:CSCW1(1-23)Online publication date: 22-Apr-2021
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