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Euclidean representation of 3D electronic institutions: automatic generation

Published: 23 May 2006 Publication History
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  • Abstract

    In this paper we present the 3D Electronic Institutions metaphor and show how it can be used for the specification of highly secure Virtual Worlds and how 3D Virtual Worlds can be automatically generated from this specification. To achieve the generation task we propose an algorithm for automatic transformation of the Performative Structure graph into a 3D Virtual World, using the rectangular dualization technique. The nodes of the initial graph are transformed into rooms, the connecting arcs between nodes determine which rooms have to be placed next to each other and define the positions of the doors connecting those rooms. The proposed algorithm is sufficiently general to be used for transforming any planar graph into a 3D Virtual World.

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    Cited By

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    • (2008)A Methodology for Developing Multiagent Systems as 3D Electronic InstitutionsAgent-Oriented Software Engineering VIII10.1007/978-3-540-79488-2_8(103-117)Online publication date: 2008
    • (2007)Opening new dimensions for e-TourismVirtual Reality10.5555/3227249.322758511:2-3(75-87)Online publication date: 1-Jun-2007
    • (2007)A methodology for developing multiagent systems as 3D electronic institutionsProceedings of the 8th international conference on Agent-oriented software engineering VIII10.5555/1793090.1793100(103-117)Online publication date: 14-May-2007
    • Show More Cited By

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    1. Euclidean representation of 3D electronic institutions: automatic generation

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      cover image ACM Other conferences
      AVI '06: Proceedings of the working conference on Advanced visual interfaces
      May 2006
      512 pages
      ISBN:1595933530
      DOI:10.1145/1133265
      • General Chair:
      • Augusto Celentano
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      Published: 23 May 2006

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      Author Tags

      1. 3D electronic institutions
      2. rectangular dualization

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      Overall Acceptance Rate 128 of 490 submissions, 26%

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      View all
      • (2008)A Methodology for Developing Multiagent Systems as 3D Electronic InstitutionsAgent-Oriented Software Engineering VIII10.1007/978-3-540-79488-2_8(103-117)Online publication date: 2008
      • (2007)Opening new dimensions for e-TourismVirtual Reality10.5555/3227249.322758511:2-3(75-87)Online publication date: 1-Jun-2007
      • (2007)A methodology for developing multiagent systems as 3D electronic institutionsProceedings of the 8th international conference on Agent-oriented software engineering VIII10.5555/1793090.1793100(103-117)Online publication date: 14-May-2007
      • (2007)A methodology for 3D electronic institutionsProceedings of the 6th international joint conference on Autonomous agents and multiagent systems10.1145/1329125.1329193(1-3)Online publication date: 14-May-2007
      • (2006)Opening new dimensions for e-TourismVirtual Reality10.1007/s10055-006-0057-z11:2-3(75-87)Online publication date: 8-Dec-2006

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