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INDIGO: une architecture pour la conception d'applications graphiques interactives distribuées

Published: 27 September 2005 Publication History

Abstract

The INDIGO project develops a new generation of tools for distributed interactive applications. The proposed architecture is composed of object servers that manage the applications's data and interaction and rendering servers that manage display and interaction. Such separation of the core application logic from the interaction makes it possible to optimize graphical rendering and interaction according to the current setup and context. This approach was validated through examples that illustrate various types of presentation and interaction devices.

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Cited By

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  • (2008)Improving Modularity of Interactive Software with the MDPC ArchitectureEngineering Interactive Systems10.1007/978-3-540-92698-6_20(321-338)Online publication date: 23-Dec-2008
  • (2008)Graphic Rendering Considered as a Compilation ChainInteractive Systems. Design, Specification, and Verification10.1007/978-3-540-70569-7_24(267-280)Online publication date: 1-Jul-2008
  • (2007)Model-Based Engineering of Widgets, User Applications and Servers Compliant with ARINC 661 SpecificationInteractive Systems. Design, Specification, and Verification10.1007/978-3-540-69554-7_3(25-38)Online publication date: 2007
  • Show More Cited By

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cover image ACM Other conferences
IHM '05: Proceedings of the 17th Conference on l'Interaction Homme-Machine
September 2005
350 pages
ISBN:1595931929
DOI:10.1145/1148550
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 27 September 2005

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Author Tags

  1. advanced interaction
  2. distributed interactive system
  3. software architecture
  4. toolkits

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Cited By

View all
  • (2008)Improving Modularity of Interactive Software with the MDPC ArchitectureEngineering Interactive Systems10.1007/978-3-540-92698-6_20(321-338)Online publication date: 23-Dec-2008
  • (2008)Graphic Rendering Considered as a Compilation ChainInteractive Systems. Design, Specification, and Verification10.1007/978-3-540-70569-7_24(267-280)Online publication date: 1-Jul-2008
  • (2007)Model-Based Engineering of Widgets, User Applications and Servers Compliant with ARINC 661 SpecificationInteractive Systems. Design, Specification, and Verification10.1007/978-3-540-69554-7_3(25-38)Online publication date: 2007
  • (2006)Model-based engineering of widgets, user applications and servers compliant with ARINC 661 specificationProceedings of the 13th international conference on Interactive systems: Design, specification, and verification10.5555/1756428.1756434(25-38)Online publication date: 26-Jul-2006
  • (2006)Programming rich interactions using the hierarchical state machine toolkitProceedings of the working conference on Advanced visual interfaces10.1145/1133265.1133275(51-58)Online publication date: 23-May-2006
  • (2006)Flexibilité et modularité pour la conception d'interactionsProceedings of the 18th Conference on l'Interaction Homme-Machine10.1145/1132736.1132742(43-50)Online publication date: 18-Apr-2006
  • (2006)DoPIdomProceedings of the 18th Conference on l'Interaction Homme-Machine10.1145/1132736.1132739(19-26)Online publication date: 18-Apr-2006

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