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Interactive and enjoyable interface in museum

Published: 15 June 2005 Publication History

Abstract

Exhibitions at a scientific museum are usually difficult for ordinary school pupils. To improve the issues of current explanation systems, we use Personal Data Assistant (PDA) devices. Recent PDAs have enough functionality for people to interactively, individually, but it is not easy to assist that school pupils learn scientific knowledge merely using PDA.This research examined the main focus of the design and implementation of visual interfaces for PDAs for such a learning system. We aims the visual interface for PDAs have more interactive and entertainment to engage for learning scientific knowledge. Experiments using two prototype systems(Pi-book and Pit A Pat)implemented in the Flash/MX software toolkit have suggested the effectiveness on the performance and functionality of the proposed method.

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  • (2009)Developing multiplayer pervasive games and networked interactive installations using ad hoc mobile sensor netsProceedings of the International Conference on Advances in Computer Entertainment Technology10.1145/1690388.1690418(174-181)Online publication date: 29-Oct-2009

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    cover image ACM Other conferences
    ACE '05: Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
    June 2005
    511 pages
    ISBN:1595931104
    DOI:10.1145/1178477
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    New York, NY, United States

    Publication History

    Published: 15 June 2005

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    Author Tags

    1. PDA
    2. RFID CoBIT
    3. animation cintents
    4. pi-book
    5. pit a pat
    6. usabilty

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    • (2009)Developing multiplayer pervasive games and networked interactive installations using ad hoc mobile sensor netsProceedings of the International Conference on Advances in Computer Entertainment Technology10.1145/1690388.1690418(174-181)Online publication date: 29-Oct-2009

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