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A reprocessing tool for quantitative data analysis in a virtual environment

Published: 01 November 2006 Publication History

Abstract

This paper presents an approach to help speed up and unify the exploration and analysis of time-dependent, volumetric data sets by easily incorporating new qualitative and quantitative information into an exploratory virtual environment (VE). The new information is incorporated through one or more expedited offline "reprocessing" steps, which compute properties of objects extracted from the data. These objects and their properties are displayed in the exploratory VE. A case study involving atmospheric data is presented to demonstrate the utility of the method.

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  • (2020)Multimedia Games User Experience Data Collection: An Approach for Non-experts ResearchersSpecial Topics in Multimedia, IoT and Web Technologies10.1007/978-3-030-35102-1_9(243-274)Online publication date: 3-Mar-2020
  • (2019)An Information-Theoretic Approach to the Cost-benefit Analysis of Visualization in Virtual EnvironmentsIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2018.286502525:1(32-42)Online publication date: Jan-2019
  • (2018)Navigating Data Over TimeProceedings of the 1st Workshop on Human Factors in Hypertext10.1145/3215611.3215614(5-8)Online publication date: 28-Jun-2018
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cover image ACM Conferences
VRST '06: Proceedings of the ACM symposium on Virtual reality software and technology
November 2006
400 pages
ISBN:1595933212
DOI:10.1145/1180495
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 01 November 2006

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  1. data visualization
  2. virtual reality

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VRST06

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Overall Acceptance Rate 66 of 254 submissions, 26%

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Cited By

View all
  • (2020)Multimedia Games User Experience Data Collection: An Approach for Non-experts ResearchersSpecial Topics in Multimedia, IoT and Web Technologies10.1007/978-3-030-35102-1_9(243-274)Online publication date: 3-Mar-2020
  • (2019)An Information-Theoretic Approach to the Cost-benefit Analysis of Visualization in Virtual EnvironmentsIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2018.286502525:1(32-42)Online publication date: Jan-2019
  • (2018)Navigating Data Over TimeProceedings of the 1st Workshop on Human Factors in Hypertext10.1145/3215611.3215614(5-8)Online publication date: 28-Jun-2018
  • (2009)Spatial input for temporal navigation in scientific visualizationsIEEE Computer Graphics and Applications10.5555/1720672.172068029:6(54-64)Online publication date: 1-Nov-2009
  • (2009)Spatial Input for Temporal Navigation in Scientific VisualizationsIEEE Computer Graphics and Applications10.1109/MCG.2009.86Online publication date: 2009
  • (2009)A direct manipulation interface for time navigation in scientific visualizations2009 IEEE Symposium on 3D User Interfaces10.1109/3DUI.2009.4811199(11-18)Online publication date: Mar-2009

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