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Prototyping a novel platform for free-trade of digital content

Published: 19 November 2006 Publication History
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  • Abstract

    The widespread use of mobile, personal computing devices, together with recent advances in wireless communication technologies, pose a myriad of new opportunities for leveraging the commerce of digital goods. We envision a novel platform for the free-trade of digital content where users are allowed to market and resell copies of digital content to others in their wireless vicinity. By keeping significant part of the revenues, users are likely to drive the sales for their and copyright holders' economic benefit. While the marketing, commitment and, optionally, downloading of content are peer-to-peer, the act of finalizing a transaction, i.e., updating users' accounts, is based on a client-server architecture. Transactions among users can be performed off-line, without the immediate assistance of the copyright holder or any central entity, with their integrity being enforced via a cryptographic protocol. Combined with the use of tamper-resistant hardware, the system delivers a simple digital rights management policy, relying on incentive-based mechanisms to build and sustain the economy. In this paper, we focus on demonstrating the technical feasibility of our ideas. We discuss typical use case scenarios and present a GUI mockup with the interaction steps needed for using most of the system's functionality. We describe the cryptographic protocol used to ensure the integrity of transactions and anticipate exceptional cases that may arise from user misbehaviour, showing how they are handled within our platform. Finally, we address the main features of the system from an implementation standpoint.

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    1. Prototyping a novel platform for free-trade of digital content

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        cover image ACM Other conferences
        WebMedia '06: Proceedings of the 12th Brazilian Symposium on Multimedia and the web
        November 2006
        328 pages
        ISBN:8576691000
        DOI:10.1145/1186595
        Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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        • SBC: Brazilian Computer Society

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        Published: 19 November 2006

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        Author Tags

        1. digital content trading
        2. electronic commerce
        3. mobile commerce
        4. mobile electronic marketing
        5. off-line economies
        6. viral marketing
        7. word-of-mouth

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        WebMedia'06
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        • SBC
        WebMedia'06: XII Brazilian Symposium on Multimedia and the Web
        November 19 - 22, 2006
        Rio Grande do Norte, Natal, Brazil

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        Overall Acceptance Rate 270 of 873 submissions, 31%

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