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Article

Shaking the world: galvanic vestibular stimulation as a novel sensation interface

Published: 31 July 2005 Publication History

Abstract

We developed a novel sensation interface device using galvanic vestibular stimulation (GVS). GVS alters your balance. Our device can induce vection (virtual sense of acceleration) synchronized with optic flow or musical rhythms. The device can also induce lateral walking towards the anode while human walking.

References

[1]
Johnson WH, Sunahara FA, Landolt JP: "Importance of the vestibular system in visually induced nausea and self-vection," J Vestib Res., 9(2), 83/7 (1999)
[2]
Taro MAEDA, Hideyuki ANDO, Maki SUGIMOTO, Junji WATANABE, and Takeshi MIK: "Wearableic Humanoid-," Proc of 6th International Symposium on Wearable Computers, 145--151 (2002)
[3]
Wardman DL, Taylor JL, Fitzpatrick RC: "Effects of galvanic vestibular stimulation on human posture and perception while standing," J Physiol., 15;551(Pt 3):1033--42 (2003)
[4]
L. D. Latta, P. J. Sparto, J. M. Furmana and M. S. Redferna:" The steady-state postural response to continuous sinusoidal galvanic vestibular stimulation," Gait & Posture, 18(2), 64/72 (2003)
[5]
Bacsi AM, Colebatch JG.: "Evidence for reflex and perceptual vestibular contributions to postural control," Exp Brain Res. (2004)

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  • (2023)Design and Effect of Guiding Sound for Pedestrians While Maintaining the Streetscape PerceptionProceedings of the 2023 ACM Symposium on Spatial User Interaction10.1145/3607822.3614514(1-10)Online publication date: 13-Oct-2023
  • (2023)The Effect of Visual and Auditory Modality Mismatching between Distraction and Warning on Pedestrian Street Crossing Behavior2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)10.1109/ISMAR59233.2023.00121(1045-1054)Online publication date: 16-Oct-2023
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cover image ACM Conferences
SIGGRAPH '05: ACM SIGGRAPH 2005 Emerging technologies
July 2005
145 pages
ISBN:9781450378291
DOI:10.1145/1187297
  • Editor:
  • Donna Cox
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 31 July 2005

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Author Tags

  1. cognitive psychology / perception
  2. communications technology
  3. human-computer interfaces

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Overall Acceptance Rate 1,822 of 8,601 submissions, 21%

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Cited By

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  • (2023)Omnidirectional Haptic Stimulation System via Pneumatic Actuators for Presence PresentationSensors10.3390/s2302058423:2(584)Online publication date: 4-Jan-2023
  • (2023)Design and Effect of Guiding Sound for Pedestrians While Maintaining the Streetscape PerceptionProceedings of the 2023 ACM Symposium on Spatial User Interaction10.1145/3607822.3614514(1-10)Online publication date: 13-Oct-2023
  • (2023)The Effect of Visual and Auditory Modality Mismatching between Distraction and Warning on Pedestrian Street Crossing Behavior2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)10.1109/ISMAR59233.2023.00121(1045-1054)Online publication date: 16-Oct-2023
  • (2022)Geometric simplification for reducing optic flow in VR2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)10.1109/ISMAR-Adjunct57072.2022.00142(682-685)Online publication date: Oct-2022
  • (2021)The Use of Embedded Context-Sensitive Attractors for Clinical Walking Test Guidance in Virtual RealityFrontiers in Virtual Reality10.3389/frvir.2021.6219652Online publication date: 29-Apr-2021
  • (2021)Compelling AR Earthquake Simulation with AR Screen Shaking2021 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)10.1109/ISMAR-Adjunct54149.2021.00067(298-299)Online publication date: Oct-2021
  • (2020)FaceHaptics: Robot Arm based Versatile Facial Haptics for Immersive EnvironmentsProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376481(1-14)Online publication date: 21-Apr-2020
  • (2019)Guided Walking to Direct Pedestrians toward the Same DestinationProceedings of the 10th Augmented Human International Conference 201910.1145/3311823.3311835(1-8)Online publication date: 11-Mar-2019
  • (2019)Adding Proprioceptive Feedback to Virtual Reality Experiences Using Galvanic Vestibular StimulationProceedings of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290605.3300905(1-14)Online publication date: 2-May-2019
  • (2019)OUP accepted manuscriptInteracting with Computers10.1093/iwc/iwz003Online publication date: 2019
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