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Studying our inclusive practices: course experiences of students with disabilities

Published: 25 June 2007 Publication History

Abstract

Students with disabilities can experience difficulty in receiving an education; inclusive education is an educational practice designed to ameliorate these problems. This paper presents the design for a study of the current inclusivepractices in computer science courses. Challenges in studying the experiences of disabled students are discussed, and a methodology using semi-structured interviews and grounded theory is developed to address these difficulties. A pilot study involving students taking their first computing courses is also described.

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Cited By

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  • (2020)Navigating Graduate School with a DisabilityProceedings of the 22nd International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3373625.3416986(1-11)Online publication date: 26-Oct-2020
  • (2017)Cracking The CodeProceedings of the 2017 Conference on Interaction Design and Children10.1145/3078072.3084307(445-450)Online publication date: 27-Jun-2017
  • (2016)CS Teacher Experiences with Educational Technology, Problem-BasedLearning, and a CS Principles CurriculumProceedings of the 47th ACM Technical Symposium on Computing Science Education10.1145/2839509.2844645(651-656)Online publication date: 17-Feb-2016
  • Show More Cited By

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  1. Studying our inclusive practices: course experiences of students with disabilities

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      cover image ACM Conferences
      ITiCSE '07: Proceedings of the 12th annual SIGCSE conference on Innovation and technology in computer science education
      June 2007
      386 pages
      ISBN:9781595936103
      DOI:10.1145/1268784
      • cover image ACM SIGCSE Bulletin
        ACM SIGCSE Bulletin  Volume 39, Issue 3
        Proceedings of the 12th annual SIGCSE conference on Innovation and technology in computer science education (ITiCSE'07)
        September 2007
        366 pages
        ISSN:0097-8418
        DOI:10.1145/1269900
        Issue’s Table of Contents
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      Published: 25 June 2007

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      Author Tags

      1. accessibility
      2. accommodation
      3. disability
      4. grounded theory
      5. inclusion
      6. semi-structured interview

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      ITiCSE '07 Paper Acceptance Rate 62 of 210 submissions, 30%;
      Overall Acceptance Rate 552 of 1,613 submissions, 34%

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      Cited By

      View all
      • (2020)Navigating Graduate School with a DisabilityProceedings of the 22nd International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3373625.3416986(1-11)Online publication date: 26-Oct-2020
      • (2017)Cracking The CodeProceedings of the 2017 Conference on Interaction Design and Children10.1145/3078072.3084307(445-450)Online publication date: 27-Jun-2017
      • (2016)CS Teacher Experiences with Educational Technology, Problem-BasedLearning, and a CS Principles CurriculumProceedings of the 47th ACM Technical Symposium on Computing Science Education10.1145/2839509.2844645(651-656)Online publication date: 17-Feb-2016
      • (2014)Code Your Own Game: The Case of Children with Hearing ImpairmentsAdvanced Information Systems Engineering10.1007/978-3-662-45212-7_14(108-116)Online publication date: 2014
      • (2009)Including accessibility within and beyond undergraduate computing coursesProceedings of the 11th international ACM SIGACCESS conference on Computers and accessibility10.1145/1639642.1639670(155-162)Online publication date: 25-Oct-2009
      • (2009)Analysis of research into the teaching and learning of programmingProceedings of the fifth international workshop on Computing education research workshop10.1145/1584322.1584334(93-104)Online publication date: 10-Aug-2009
      • (2008)Course experiences of computing students with disabilitiesACM SIGCSE Bulletin10.1145/1352322.135228840:1(454-458)Online publication date: 12-Mar-2008
      • (2008)Course experiences of computing students with disabilitiesProceedings of the 39th SIGCSE technical symposium on Computer science education10.1145/1352135.1352288(454-458)Online publication date: 12-Mar-2008
      • (2019)Teaching Video Game Design Accessibility: Toward Effective Pedagogic Interventions in Accessible DesignUniversal Access in Human-Computer Interaction. Theory, Methods and Tools10.1007/978-3-030-23560-4_22(301-311)Online publication date: 26-Jul-2019
      • (2014)Code Your Own Game: The Case of Children with Hearing ImpairmentsAdvanced Information Systems Engineering10.1007/978-3-662-45212-7_14(108-116)Online publication date: 2014

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