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Picture navigation using an ambient display and implicit interactions

Published: 28 November 2007 Publication History

Abstract

There is increasing demand for ubiquitous displays that react to a user's actions. We propose a method of navigating pictures on an ambient display using implicit interactions. The ambient display can identify the user and measure how far away they are using an RFID reader and ultrasonic sensors. When the user is a long way from the display, it acts as a digital picture and does not attract attention. When the user comes within an appropriate range for interaction, the display shows pictures that are related to the user and provides quasi-3D navigation using the TIP (tour into the picture) method. In addition, menus can be manipulated directly on a touch-screen or remotely using an air mouse. In an emergency, LEDs around the display flash to alert the user.

References

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Consolvo, S., Roessler, P. and Shelton, B. E.: The CareNet Display: lessons learned from an in home evaluation of an ambient display, Proc. UbiComp 2004, LNCS 3205 (2004), 1--17
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Wendy, J., Brian, L. and Scott, K.: Range: Exploring implicit interaction through Electronic Whiteboard Design, Proc. CHI 2007 (2007)
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Schmidt, A.: Implicit human-computer interaction through context, Proc. Mobile HCI01 (2001)
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Horry, Y., Anjyo, K. and Arai, K.: Tour Into the Picture: using a spidery mesh interface to make animation from a single image, Proc. ACM SIGGRAPH (1997), 225--232
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Pyo, S. H.: Tour Into the Picture (TIP) Using a vanishing line, Master's thesis, CS Dept, KAIST (1999)
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Cited By

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  • (2022)The Role of the Self-Presence for Interactive Large Digital Displays: Gesture Interactivity and Mirrored-Self Image for Advertising ContentInternational Journal of Human–Computer Interaction10.1080/10447318.2021.200966838:16(1576-1588)Online publication date: 16-Jan-2022
  • (2013)I see you there!Proceedings of the SIGCHI Conference on Human Factors in Computing Systems10.1145/2470654.2466252(1911-1920)Online publication date: 27-Apr-2013

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cover image ACM Other conferences
OZCHI '07: Proceedings of the 19th Australasian conference on Computer-Human Interaction: Entertaining User Interfaces
November 2007
323 pages
ISBN:9781595938725
DOI:10.1145/1324892
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Sponsors

  • TechSmith
  • The Hiser Group
  • DSTO: The Defence Science and Technology Organisation
  • Tobii
  • Objective Digital

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 28 November 2007

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Author Tags

  1. ambient display
  2. implicit interaction
  3. ubiquitous display

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OZCHI '07
Sponsor:
  • DSTO

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OZCHI '07 Paper Acceptance Rate 26 of 42 submissions, 62%;
Overall Acceptance Rate 362 of 729 submissions, 50%

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Cited By

View all
  • (2022)The Role of the Self-Presence for Interactive Large Digital Displays: Gesture Interactivity and Mirrored-Self Image for Advertising ContentInternational Journal of Human–Computer Interaction10.1080/10447318.2021.200966838:16(1576-1588)Online publication date: 16-Jan-2022
  • (2013)I see you there!Proceedings of the SIGCHI Conference on Human Factors in Computing Systems10.1145/2470654.2466252(1911-1920)Online publication date: 27-Apr-2013

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