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Inspiring blind high school students to pursue computer science with instant messaging chatbots

Published: 12 March 2008 Publication History

Abstract

Blind students are an underrepresented group in computer science. In this paper, we describe our experience preparing and leading the computer science track at the National Federation of the Blind Youth Slam. As part of this workshop, fifteen blind high school students created and personalized instant messaging chatbots, a project designed to be completely accessible to blind students. Chatbots enable students to infuse their own personalities into a socially-oriented program that incorporates ideas from artificial intelligence, natural language processing, and web services. We first outline the chatbots project and curriculum, which has wide appeal for all students, and then offer general design principles used to create it that can help ensure the accessibility of future projects. Students created their chatbots using a real programming language and were guided by both blind and sighted mentors. By programming from the start in a supportive environment, our students will gain the confidence to persevere in computer science in the future.

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D. J. Barnes. Teaching introductory java through lego mindstorms models. In Proc. of the Technical Symposiumon Computer Science Education (SIGCSE '02), pages 147--151, New York, NY, USA, 2002.
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Cited By

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  • (2023)AI and ML in School Level Computing Education: Who, What and Where?Artificial Intelligence and Cognitive Science10.1007/978-3-031-26438-2_16(201-213)Online publication date: 23-Feb-2023
  • (2023)Computing Education Research in SchoolsPast, Present and Future of Computing Education Research10.1007/978-3-031-25336-2_20(481-520)Online publication date: 18-Apr-2023
  • (2022)The Perception of Teachers on Usability and Accessibility of Programming Materials for Children with Visual ImpairmentsACM Transactions on Computing Education10.1145/356139123:1(1-21)Online publication date: 29-Dec-2022
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cover image ACM Conferences
SIGCSE '08: Proceedings of the 39th SIGCSE technical symposium on Computer science education
March 2008
606 pages
ISBN:9781595937995
DOI:10.1145/1352135
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

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Publication History

Published: 12 March 2008

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Author Tags

  1. accessibility
  2. blind students
  3. chatbots

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SIGCSE '08

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Overall Acceptance Rate 1,595 of 4,542 submissions, 35%

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Cited By

View all
  • (2023)AI and ML in School Level Computing Education: Who, What and Where?Artificial Intelligence and Cognitive Science10.1007/978-3-031-26438-2_16(201-213)Online publication date: 23-Feb-2023
  • (2023)Computing Education Research in SchoolsPast, Present and Future of Computing Education Research10.1007/978-3-031-25336-2_20(481-520)Online publication date: 18-Apr-2023
  • (2022)The Perception of Teachers on Usability and Accessibility of Programming Materials for Children with Visual ImpairmentsACM Transactions on Computing Education10.1145/356139123:1(1-21)Online publication date: 29-Dec-2022
  • (2022)Grid-Coding: An Accessible, Efficient, and Structured Coding Paradigm for Blind and Low-Vision ProgrammersProceedings of the 35th Annual ACM Symposium on User Interface Software and Technology10.1145/3526113.3545620(1-21)Online publication date: 29-Oct-2022
  • (2021)A Diary Study of The Teaching and Learning Experience in A High School Programming CourseProceedings of the Human Factors and Ergonomics Society Annual Meeting10.1177/107118132165122565:1(201-205)Online publication date: 12-Nov-2021
  • (2021)How Teachers of the Visually Impaired Compensate with the Absence of Accessible Block-Based LanguagesProceedings of the 23rd International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3441852.3471221(1-10)Online publication date: 17-Oct-2021
  • (2021)AccessibleCircuits: Adaptive Add-On Circuit Components for People with Blindness or Low VisionProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445690(1-14)Online publication date: 6-May-2021
  • (2021)Exploring the Perspectives of Teachers of the Visually Impaired Regarding Accessible K12 Computing EducationProceedings of the 52nd ACM Technical Symposium on Computer Science Education10.1145/3408877.3432418(156-162)Online publication date: 3-Mar-2021
  • (2020)Teaching Programming to Students with Vision Impairment: Impact of Tactile Teaching Strategies on Student’s Achievements and PerceptionsSustainability10.3390/su1213532012:13(5320)Online publication date: 1-Jul-2020
  • (2020)CodeRhythmCompanion Publication of the 2020 ACM Designing Interactive Systems Conference10.1145/3393914.3395895(105-110)Online publication date: 6-Jul-2020
  • Show More Cited By

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