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technical-note

Marking up a world: physical markup for virtual contentcreation

Published: 19 October 2009 Publication History

Abstract

The Pantheia system enables users to create virtual models by `marking up' the real world with pre-printed markers. The markers have predefined meanings that guide the system as it creates models. Pantheia takes as input user captured images or video of the marked up space. This video illustrates the workings of the system and shows it being used to create three models, one of a cabinet, one of a lab, and one of a conference room. As part of the Pantheia system, we also developed a 3D viewer that spatially integrates a model with images of the model.

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Sketchup. http://sketchup.google.com/.
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D. Kimber, C. Chen, E. Rie el, J. Shingu, and J. Vaughan. Marking up a world: Visual markup for creating and manipulating virtual models. In To appear in the Proceedings of Immerscom09, 2009.
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M. Lourakis and A. Argyros. sba: A generic sparse bundle adjustment C/C++ package based on the Levenberg-Marquardt algorithm. http://www.ics.forth.gr/ lourakis/sba/.
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M. Pollefeys. Visual 3D modeling from images. http://www.cs.unc.edu/ marc/tutorial.
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M. Pollefeys and L. V. Gool. Visual modeling: from images to images. Journal of Visualization and Computer Animation, 13:199--209, 2002.
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E. Rie el, D. Kimber, J. Vaughan, S. Gattepally, and J. Shingu. Interactive models from images of a static scene. In CGVR 2009, to appear, 200

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  1. Marking up a world: physical markup for virtual contentcreation

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    Published In

    cover image ACM Conferences
    MM '09: Proceedings of the 17th ACM international conference on Multimedia
    October 2009
    1202 pages
    ISBN:9781605586083
    DOI:10.1145/1631272

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 19 October 2009

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    Author Tags

    1. image-based modeling
    2. virtual environments

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    MM09
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    MM09: ACM Multimedia Conference
    October 19 - 24, 2009
    Beijing, China

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