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Spider hero: a VR application using pulling force feedback system

Published: 14 December 2009 Publication History

Abstract

The super hero has overwhelming speed and power. Especially, the greatest characteristic is his special ability. In our VR application, the user can jump from one building to another by using a web and being stuck to it like Spiderman™, the famous super hero. In fact, the aim of this application is to give the user the enjoyment of using superpower.
In this application, the user wears the web-shooter, which is the device to shoot a web, and takes aim at a target building with this device. Then, when the user swings his arm ahead, the web is launched and is stuck to the target building on the screen. After the web is stuck to the building, the user's arm is pulled in the direction of the target building by the pulling force feedback system, which can give the feeling of pulling to the user directly and smoothly, as if he were attached to an elastic string. Finally, the user moves to the target building.
In exhibition, we surveyed from guests by the questionnaire. And we got evaluation from this questionnaire. As results, we were able to confirm that a lot of users had enjoyed "Spider Hero".

References

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Burdea, G. C. 1996. Force and Touch Feedback for Virtual Reality. A Wiley-Interscience Publication.
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Hasegawa, S., Dobashi, Y., Kato, M., Sato, M., Yamamoto, T., and Nishita, T. 2005. Virtual canoe: Real-time realistic water simulation for haptic interaction. In Proceedings of SIGGRAPH 2005.
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Kimura, H., Iyoda, A., Kakiuchi, Y., Takei, S., Du, X., Fujii, S., Masuda, Y., Masuno, D., and Miyata, D. 2005. A vr application for representing object deformations by means of novel haptic device. In Proceedings of NICOGRAPH 2005.
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Sawada, E., Ida, S., Awaji, T., Morishita, K., Aruga, T., Takeichi, R., Fujii, T., Kimura, H., Nakamura, T., Furukawa, M., Shimizu, N., Tokiwa, T., Nii, H., Sugimoto, M., and Inami, M. 2007. Byu-byu-view: A wind communication interface. In Proceedings of SIGGRAPH 2007.
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Cited By

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  • (2024)VibraHand: In-Hand Superpower Enabling Spying, Precognition, and TelekinesisAdjunct Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3672539.3686728(1-3)Online publication date: 13-Oct-2024
  • (2024)Exploring Superpower Design Through Wi-Fi TwingeProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3633352(1-16)Online publication date: 11-Feb-2024
  • (2022)Perception! Immersion! Empowerment! Superpowers as Inspiration for VisualizationIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2021.311484428:1(22-32)Online publication date: Jan-2022
  • Show More Cited By

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cover image ACM Conferences
VRCAI '09: Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
December 2009
374 pages
ISBN:9781605589121
DOI:10.1145/1670252
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 14 December 2009

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Author Tags

  1. entertainment
  2. force feedback
  3. interaction
  4. virtual reality

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Overall Acceptance Rate 51 of 107 submissions, 48%

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Cited By

View all
  • (2024)VibraHand: In-Hand Superpower Enabling Spying, Precognition, and TelekinesisAdjunct Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3672539.3686728(1-3)Online publication date: 13-Oct-2024
  • (2024)Exploring Superpower Design Through Wi-Fi TwingeProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3633352(1-16)Online publication date: 11-Feb-2024
  • (2022)Perception! Immersion! Empowerment! Superpowers as Inspiration for VisualizationIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2021.311484428:1(22-32)Online publication date: Jan-2022
  • (2020)JumpVR: Jump-Based Locomotion Augmentation for Virtual RealityProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376243(1-12)Online publication date: 21-Apr-2020
  • (2019)Virtual Super-LeapingProceedings of the 10th Augmented Human International Conference 201910.1145/3311823.3311861(1-8)Online publication date: 11-Mar-2019
  • (2018)Selected Papers from the SIGGRAPH Asia Education ProgramComputers and Graphics10.1016/j.cag.2010.08.00734:6(811-819)Online publication date: 23-Dec-2018
  • (2015)B-C-invisibility powerProceedings of the 6th Augmented Human International Conference10.1145/2735711.2735835(97-100)Online publication date: 9-Mar-2015

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