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- Berglund AOrädd H(2024)Exploring the Psychological Effects and Physical Exertion of Using Different Movement Interactions in Casual Exergames That Promote Active Microbreaks: Quasi-Experimental StudyJMIR Serious Games10.2196/5590512(e55905)Online publication date: 26-Aug-2024
- Du QSong ZJiang HWei XWeng DFan M(2024)LightSword: A Customized Virtual Reality Exergame for Long-Term Cognitive Inhibition Training in Older AdultsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642187(1-17)Online publication date: 11-May-2024
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